Commit Graph

190 Commits

Author SHA1 Message Date
Anakin 5372838420 further performance improvement 2017-02-02 11:14:16 +01:00
Anakin a14229aa71 further improvement on tga import 2017-02-01 17:53:42 +01:00
Anakin 1c5631a5e0 improve image load performance,
can be improved more, but scanline has wrong results
2017-02-01 17:41:29 +01:00
Anakin bc5bfc62bc fixed a bug 2017-02-01 16:34:43 +01:00
Anakin 4cb070c8c5 removed files from repo that are not needed in the release folder 2017-01-30 17:24:21 +01:00
Anakin 2d9c103c01 new release version,
Features:
- Headlight option,
- zoom speed now adjust in settings window, not via +/-,
- cullface can be activated in the settings,
- text in FileInfoWindow can be marked and copied,
- alpha channel now always used,
- fixed compatibility problems,
- code and performance improvements,
Bugs:
- nothing known
2017-01-30 17:10:41 +01:00
Anakin 37e9b86daa fixed bug that sometimes alpha channel was not read in,
code improvement = performance,
2017-01-30 16:54:35 +01:00
Anakin 4342260e6d improved performance using my own tga load function always instead of QImage
improved Profiler
2017-01-30 16:00:14 +01:00
Anakin d1c68e8ba6 added Profiler to analyses the time used by code lines 2017-01-30 12:01:45 +01:00
Anakin 9c16aa32f1 headlight,
bug fixes,
code improvement,
2017-01-30 11:31:37 +01:00
Anakin fbb51563c9 fixed backface culling bug,
todo: connect headligh
2017-01-30 00:02:32 +01:00
Anakin 538453c1db added headlight option to settings,
added cullface option to settings,
zoom speed now adjust at settings,
bugs:
cullface does not work anymore,
todo:
connect headlight
2017-01-29 23:47:14 +01:00
Anakin 7b739ab892 use OutputDevice to set fileinfo,
use new connect function,
2017-01-29 15:19:20 +01:00
Anakin 98302664ca add OuputDevice as singleton to manage output to statusbar, 2017-01-29 11:35:43 +01:00
Anakin 96b7d6f736 text in FileInfoWindow can be marked and copied,
code cleaning
2017-01-28 16:54:36 +01:00
Anakin 121f5c47f1 fixed some warnings 2017-01-26 19:44:12 +01:00
Anakin fe374cb8f6 made fshader.glsl compatible with older versions 2017-01-26 18:25:24 +01:00
Anakin fb49d8685a switch from QLineEdit to QSpinBox,
init SettingsWindow with default values from OglViewerWidget,
removed old qt project
2017-01-26 18:17:54 +01:00
Anakin 3167f1acb8 new release version,
Features:
- screenshot function,
- transparency support,
- wireframe paint option,
- support phong model (ambient, diffuse, specular),
- 2 different kinds of light (directional and point),
- different background colors for light on/off,
- zoom speed now adjustable via +/- keys,
- new file info window,
- more information displayed at the info window,
- settings window,
- new GUI,
- now openGl 2.0 is minimum (before 4.5)
- some more code changes, bug fixes, performance improvements,
Bugs:
- nothing known
2017-01-24 19:46:48 +01:00
Anakin 308d238b2d add settings icon,
set ogl verison to 2.0 to make it compatible with more PCs
2017-01-24 19:39:34 +01:00
Anakin 30d41f7d85 connected settings window with software 2017-01-24 17:09:51 +01:00
C-Fu 15cd551f7c forgot light - background connection 2017-01-24 11:55:00 +01:00
C-Fu 16c9d35580 Removed slots, I use lambda now 2017-01-24 11:48:45 +01:00
C-Fu 11af758eee use lambda expressions instead of slots 2017-01-24 11:40:38 +01:00
Anakin 73ee8a4040 added settings window,
connected all slider, lineEdits, checkboxes,...,
need to connect everything with the OglViewerWidget now
2017-01-23 16:09:06 +01:00
Anakin 0a9103fdc5 differ vertexNormal and triangleNormal 2017-01-23 13:49:29 +01:00
Anakin 10718f2269 load tx1d texture 2017-01-23 12:29:10 +01:00
Anakin b2df84eb4c read tx1d tx2d tx3d texture names and print to info window 2017-01-23 12:17:26 +01:00
Anakin 2ed9e475ce fixed white scrollbar at the info window 2017-01-23 11:57:23 +01:00
Anakin cdd6ace701 save rendertype,
evaluate rednertype specular,
changed info window always on top
2017-01-22 15:41:08 +01:00
Anakin 91488c55b2 more information for the InfoWindow,
set correct values for cloth material,
enable specular map
2017-01-22 14:37:06 +01:00
Anakin 5f104e46f2 gui changes 2017-01-22 12:25:59 +01:00
Anakin a948590255 fixed flag reading bug 2017-01-21 17:16:44 +01:00
Anakin 6fa81a8ccc Some styling 2017-01-21 16:33:03 +01:00
Anakin c4444bcefd fixed background bug,
support directional light,
zoom speed can be adjust via +/-
2017-01-21 15:22:43 +01:00
Anakin 5ea90723b4 changed intensity of background 2017-01-20 16:54:27 +01:00
Anakin af94ecd541 change background when the light is on 2017-01-20 16:39:17 +01:00
Anakin 9808cd03c0 save more material information,
hold default material in geometry separated,
load diffuse color if texture cannot be opened,
fixed gamma correction on the texture,
2017-01-20 16:26:58 +01:00
C-Fu abd9070e90 Read the material name and save it,
Shorten transparency evaluation,
Need to:
- read in the data values,
- save the texture name somewhere else,
- use the data :D
2017-01-20 11:18:48 +01:00
C-Fu eb0592373f added attributes to materials 2017-01-20 10:49:43 +01:00
Anakin 28d17b2fdd trying to workaround gamma correction (remove from tga) 2017-01-19 20:15:00 +01:00
Anakin 9fb3ca03bd added specular, ambient light,...
need to fix the texutre gamma correction,
look at the todos
2017-01-19 17:57:50 +01:00
Anakin 4c177f2ddc adjust light functionality,
bugs:
- background cannot be changed during runtime
2017-01-18 17:01:43 +01:00
Anakin a521dfc292 calculate normal matrix once in cpp (performance),
added bool variable to turn light on/off (still needs button),
2017-01-17 20:18:04 +01:00
Anakin f5863752e2 fixed the light problem,
very basic light at the moment, needs a lot of work:
- custom position,
- custom intensities,
- calculate at better positions,
others:
- adjust zoom speed
2017-01-17 18:03:47 +01:00
Anakin 1c962a481f implemented light into cpp,
bug:
everything is dark,
need to calculate the normal matrix once in cpp and not for every pixel
2017-01-17 17:48:54 +01:00
Anakin 86c0559fdc Merge branch 'master' of git.rwth-aachen.de:carstenf/OpenGL 2017-01-17 17:36:35 +01:00
C-Fu 1bcb4d67c1 fixed wrong dimension 2017-01-17 11:37:07 +01:00
C-Fu 152d436dd7 Calculate vertex position in world space in vertex shaded not in fragment 2017-01-17 11:36:23 +01:00
C-Fu 5191a46f72 Added light calculation to fragment shader 2017-01-17 11:32:06 +01:00