removed files from repo that are not needed in the release folder

This commit is contained in:
Anakin 2017-01-30 17:24:21 +01:00
parent 2d9c103c01
commit 4cb070c8c5
30 changed files with 0 additions and 34 deletions

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@ -1,14 +0,0 @@
#version 450 core
// Input
in vec2 UV;
// Ouput data
out vec3 color;
uniform sampler2D textureSampler;
void main()
{
color = texture(textureSampler, UV).rgb;
}

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#version 450 core
// Input vertex data, different for all executions of this shader.
layout(location = 0) in vec3 vertexPosition_modelspace;
layout(location = 1) in vec2 vertexUV;
// Output
out vec2 UV;
// Values that stay constant for the whole mesh.
uniform mat4 MVP;
void main(){
// Output position of the vertex, in clip space : MVP * position
gl_Position = MVP * vec4(vertexPosition_modelspace, 1);
UV = vertexUV;
}

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