Anakin 308d238b2d add settings icon,
set ogl verison to 2.0 to make it compatible with more PCs
2017-01-24 19:39:34 +01:00
2016-09-07 17:17:17 +02:00
2017-01-24 19:39:34 +01:00
2017-01-15 15:51:12 +01:00

MshViewer

I started to learn OpenGL. Therefore i decided to implement a .msh viewer for SWBFII assets, since the old one is not very good. But we don't have the source, so i start from the beginning. Why OpenGL for a viewer? well that way i can display specular and normal maps and maybe show animations, too.

The Team

So far it is just me. If you wanna help me, let me know :D

Licence

Feel free to use my code the way you like. But remember i used some public libraries. Make sure you read their licence, too.

To Do

  • normal map,
  • list all msh in a directory
  • glow/emissive
  • optional display bones, shadow, collision
  • change pose
  • animation
Description
https://git.rwth-aachen.de/carstenf/OpenGL Pulled from here as backup of work that I did under the develop branch.
Readme 8.2 MiB
Languages
C++ 94.4%
GLSL 3.2%
Objective-C 2%
C 0.4%