Will Snyder
							
						 
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						b2ad1cfa1a
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							Merge branch 'mshread' into fully_featured
						
						
						
						
						
						
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						2020-12-03 18:38:35 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						7db0591cc0
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							Armature extraction more robust (looks at skinning requirements, not just SKL2), automatic skin-skeleton reparenting, gave bone tails default epsilon position
						
						
						
						
						
						
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						2020-12-03 00:24:20 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						500c3f2bd1
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							Basic reading/writing
						
						
						
						
						
						
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						2020-12-02 20:27:46 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						791a033d08
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							DummyRoot data injection for ZA, matrix_local-with-bone-parent bug workaround, ENVL indicies start from one (fixing ZE bug), auto transform application for children of bones in a skeleton used for skinning done but commented out for further decision
						
						
						
						
						
						
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						2020-12-02 18:32:17 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						a83c74ebf7
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							Better anim abstraction
						
						
						
						
						
						
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						2020-12-02 15:45:32 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						aa62fd47ea
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							Vertex groups importing properly.  ENVL indicies refer to each model's MNDX, which start from 1, not 0/don't necessarily refer to order in file...
						
						
						
						
						
						
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						2020-11-30 21:42:27 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						8273e01167
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							Correct skeleton imports, though what to do with re-parenting and skeleton impurities such as effector nulls still uncertain
						
						
						
						
						
						
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						2020-11-29 23:10:14 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						049803f750
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							Reader class simplified
						
						
						
						
						
						
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						2020-11-28 18:11:26 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						20ad9a48d5
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							ZE crash fixes
						
						
						
						
						
						
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						2020-11-24 10:15:22 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						706c32431d
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							msh_reader refined, more chunks implemented
						
						
						
						
						
						
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						2020-11-23 11:48:07 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						b8afa1ed10
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							Models with basic materials importing correctly
						
						
						
						
						
						
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						2020-11-13 15:59:54 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						fb072f8d59
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							Working for complex skinned exports, still crashes ZE, menus need work
						
						
						
						
						
						
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						2020-10-27 22:18:08 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						1cc6a8d08d
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							Non-import changes removed
						
						
						
						
						
						
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						2020-10-26 10:28:15 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						152b22feb9
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							MSH scene reading draft, no blender conversion yet
						
						
						
						
						
						
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						2020-10-23 14:28:53 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						ff3a517312
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							Menu anim export option, minor reorg
						
						
						
						
						
						
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						2020-10-16 13:56:03 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						1bf6b6f9ab
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							Sleepy's weight implementation swapped in
						
						
						
						
						
						
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						2020-10-16 10:34:39 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						dac3ade7a4
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							initial vertex weights implementation
						
						
						
						
						
						
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						2020-10-16 13:40:27 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						f426237785
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							Rotation fix (I think)
						
						
						
						
						
						
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						2020-10-15 14:44:17 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						1892a1cdbd
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							Minor envelope progress
						
						
						
						
						
						
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						2020-10-12 16:06:04 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						2599a7203e
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							Weighting start
						
						
						
						
						
						
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						2020-10-12 09:45:21 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Will Snyder
							
						 
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						8dea6fac49
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							Hardcoded open override exporting, coord sys conversions need adjustment
						
						
						
						
						
						
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						2020-10-11 20:52:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								William Herald Snyder
							
						 
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						603068b5b5
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							Hardcoded spa1_prop_door amims test
						
						
						
						
						
						
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						2020-10-11 12:11:15 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						b56fa79a19
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							update version number
						
						
						
						
						
						
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						2020-02-04 14:44:22 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						47fa855b78
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							fixed colour packing order
						
						
						
						
						
						
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						2020-02-04 14:28:34 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						6e322d78bf
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							add 'Export Target' property
						
						
						
						
						
						
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						2020-01-06 17:08:36 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						23e479ae51
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							fix flat normals not being handled
						
						
						
						
						
						
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						2019-11-24 16:03:13 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						98cc5af1d6
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							fill out bl_info properly
						
						
						
						
						
						
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						2019-11-22 02:10:21 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						17a82a9846
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							fix vertex colours failing to be exported
						
						
						
						
						
						
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						2019-11-21 23:48:42 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						e5b860f51b
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							fix error when no material is selected
						
						
						
						
						
						
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						2019-11-21 23:24:26 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						e9b12e7cf0
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							add support for LOD models
						
						
						
						
						
						
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						2019-11-21 23:23:52 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						f5ec062ce0
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							fix model segment export scaling
						
						
						
						
						
						
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						2019-11-20 19:32:35 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						f3cbc90651
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							add Apply Modifiers export property
						
						
						
						
						
						
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						2019-11-20 19:18:49 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						7fd46a1c2c
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							add "Generate Triangle Strips" option to enable faster .msh iteration
						
						
						
						
						
						
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						2019-11-20 15:17:25 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						cfba9e85ce
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							add vertex deduplication
						
						
						
						
						
						
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						2019-11-20 15:10:44 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						aa18f5c2b7
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							raise an error when an object creates a .msh segment with too many vertices
						
						
						
						
						
						
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						2019-11-20 03:33:01 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						e4ec3339d9
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							exclude hidden objects from .msh bounding box
						
						
						
						
						
						
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						2019-11-20 02:36:17 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						478a4cba5a
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							accept "cube" and "cuboid" as names for box collision primitives
						
						
						
						
						
						
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						2019-11-19 03:41:46 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						89e8193462
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							update .msh material propety description
						
						
						
						
						
						
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						2019-11-19 02:39:54 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						78b348875f
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							fix blender to .msh space conversions
						
						
						
						
						
						
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						2019-11-19 02:39:23 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						78237e7eec
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							fix objects with parent transforms not exporting correctly
						
						
						
						
						
						
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						2019-11-19 01:33:55 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						0fab83cfa1
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							fix transforms not exporting for scenes with more than one model
						
						
						
						
						
						
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						2019-11-18 00:03:53 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						ac1a93b7a4
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							more docs works
						
						
						
						
						
						
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						2019-11-17 17:02:45 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						6eb958f358
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							add docs!
						
						
						
						
						
						
						
						wip 
						
						
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						2019-11-17 04:07:47 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						3d0e9b98ee
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							implement collision primitives
						
						
						
						
						
						
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						2019-11-15 22:40:47 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						e9f442d052
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							add conversion from Blender's coordinate space to .msh space
						
						
						
						
						
						
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						2019-11-15 20:41:31 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						107dd2e8bf
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							fix handling of mesh loops
						
						
						
						
						
						
						
						Fixes UVs, vertex colousr and adds support for custom normals. (Probably Blender's API can be confusing.) 
						
						
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						2019-11-15 20:02:04 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						c12fc862b0
					 | 
					
						
						
							
							material support
						
						
						
						
						
						
					 | 
					
						2019-11-15 16:28:09 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						fd0ba8720b
					 | 
					
						
						
							
							apply modifiers during export
						
						
						
						
						
						
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						2019-11-13 16:38:55 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						11c0be00f5
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							updated rotation loading
						
						
						
						
						
						
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						2019-11-12 17:28:18 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								SleepKiller
							
						 
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						1ac1cc5ce1
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							basic working version
						
						
						
						
						
						
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						2019-11-11 23:03:52 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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