Commit Graph

57 Commits

Author SHA1 Message Date
Anakin 9808cd03c0 save more material information,
hold default material in geometry separated,
load diffuse color if texture cannot be opened,
fixed gamma correction on the texture,
2017-01-20 16:26:58 +01:00
C-Fu abd9070e90 Read the material name and save it,
Shorten transparency evaluation,
Need to:
- read in the data values,
- save the texture name somewhere else,
- use the data :D
2017-01-20 11:18:48 +01:00
C-Fu eb0592373f added attributes to materials 2017-01-20 10:49:43 +01:00
Anakin 28d17b2fdd trying to workaround gamma correction (remove from tga) 2017-01-19 20:15:00 +01:00
Anakin 9fb3ca03bd added specular, ambient light,...
need to fix the texutre gamma correction,
look at the todos
2017-01-19 17:57:50 +01:00
Anakin 4c177f2ddc adjust light functionality,
bugs:
- background cannot be changed during runtime
2017-01-18 17:01:43 +01:00
Anakin a521dfc292 calculate normal matrix once in cpp (performance),
added bool variable to turn light on/off (still needs button),
2017-01-17 20:18:04 +01:00
Anakin f5863752e2 fixed the light problem,
very basic light at the moment, needs a lot of work:
- custom position,
- custom intensities,
- calculate at better positions,
others:
- adjust zoom speed
2017-01-17 18:03:47 +01:00
Anakin 1c962a481f implemented light into cpp,
bug:
everything is dark,
need to calculate the normal matrix once in cpp and not for every pixel
2017-01-17 17:48:54 +01:00
Anakin 86c0559fdc Merge branch 'master' of git.rwth-aachen.de:carstenf/OpenGL 2017-01-17 17:36:35 +01:00
C-Fu 1bcb4d67c1 fixed wrong dimension 2017-01-17 11:37:07 +01:00
C-Fu 152d436dd7 Calculate vertex position in world space in vertex shaded not in fragment 2017-01-17 11:36:23 +01:00
C-Fu 5191a46f72 Added light calculation to fragment shader 2017-01-17 11:32:06 +01:00
C-Fu 9b3ff7f737 adjust vertex shaded to pass information to fragment shaded for light 2017-01-17 11:15:30 +01:00
Anakin 91b3f25dbb fixed wireframe bug 2017-01-16 16:41:52 +01:00
Anakin 47c73ed881 added custom info window,
set min size to mainwindow
2017-01-16 15:41:37 +01:00
Anakin 86dfe32145 add wireframe paint option,
write file information on the screen,
bug fixes
2017-01-16 14:24:30 +01:00
Anakin 454ed45fa1 support transparency now 2017-01-15 15:51:12 +01:00
Anakin b8f8a5c2ad fixed the problem 2017-01-15 12:33:57 +01:00
Anakin 6ead5d7bc6 working on changing the texture names to materials,
problems with call by value/reference
2017-01-15 12:26:15 +01:00
Anakin f469dff656 added transparency support,
need to sort the transparent things to the back
2017-01-14 17:20:50 +01:00
Anakin 930c49e9c7 add screenshot function 2017-01-11 16:28:51 +01:00
Anakin 77ffe7baf4 added icons 2017-01-09 16:34:54 +01:00
Anakin 948578f506 add normal to VertexData 2017-01-08 14:41:53 +01:00
Anakin 5c2f5503fc new release version,
forgot to update the help text
2017-01-08 12:36:08 +01:00
Anakin 3be5793ffc limit pitch to [-90,90] 2017-01-08 12:21:56 +01:00
Anakin f5ee8a973d Using QString now,
fileinfo works now
2017-01-07 15:59:16 +01:00
Anakin 8c2ca44f20 added limited rotation,
2 directions do not work
2017-01-07 12:46:06 +01:00
Anakin e963b7538e fixed texture problem 2017-01-05 16:18:01 +01:00
Anakin b58b7c47e5 some buttons added 2017-01-05 16:04:51 +01:00
Anakin 44e36b8b0d trying to fix the 2xEmit bug,
write directly mirrored to the image,
2017-01-05 14:46:01 +01:00
Anakin 1d5d20cfb8 trying to fix the crash 2017-01-05 13:44:53 +01:00
Anakin 0bbc0da324 rle and 24bit support,
need to write direct into image for performance
2017-01-05 11:31:36 +01:00
Anakin 552f86bf2d fix quad poly bug 2017-01-05 09:39:18 +01:00
Anakin a2f5324a3c sendMessage via signal plot from file to window,
add severity to messages (black, yellow, red),
add about text,
removed unused texture from resource
2017-01-04 14:35:27 +01:00
Anakin a221ed4957 new release version,
Features:
-changed library,
-new interaction,
-new software icon,
-rotation bug fixed,
-cloth bug fixed,
Bugs:
-rle compressed tga not working.
-old assets are not displayed correctly,
2017-01-03 14:35:09 +01:00
Anakin c28a12cd8f finally fixed rotation bug,
some performance,
2017-01-03 14:18:46 +01:00
Anakin 0fefc6168b add drag and drop support 2017-01-03 11:47:27 +01:00
Anakin ae84c55559 changed default opened file 2017-01-02 17:10:22 +01:00
Anakin 191c0cbcea scale and move to center,
performance is not very good. Takes very long to load
2017-01-02 17:03:23 +01:00
Anakin fc7941a890 fixed rotation problem 2017-01-02 16:43:38 +01:00
Anakin 24d26cfdfa removed unused things from FileInterface 2017-01-02 15:07:39 +01:00
Anakin 876c689a1d cleanup code 2017-01-02 14:14:27 +01:00
Anakin fa8808fea8 add exe icon,
signal-slot for openFile,
resetView on openFile,
cleanup when open a new file,
triangulate quad poly now correctly, more not working, bug from previous version,
next:
fix 5,6,.. triangulation,
triClothMan, IC Helmet, still buggy,
2017-01-02 12:21:32 +01:00
Anakin 0735ef996d cosmetic to MainWindow,
drop does not work for widget,
fixed offset problem,
add esc key
2016-12-31 16:18:35 +01:00
Anakin dca6e61c4b parent matrix works,
texture works,
next fix multimodel problem
2016-12-31 14:40:05 +01:00
Anakin 3758a2601c cleanup data after file is no longer needed 2016-12-31 13:11:14 +01:00
Anakin 9a5d09b80c fixed crash 2016-12-31 13:04:03 +01:00
Anakin ee8705f9e4 draw all models from vector,
window cosmetic,
next:
texture,
calculate modelmatrix from parent
2016-12-31 12:31:38 +01:00
Anakin c96d05decb fixed the triangle problem :D
next:
add texture import,
test multiedged mesh,
add open button,
add drag n' drop
2016-12-30 15:39:31 +01:00