fixed wireframe bug
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47c73ed881
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@ -195,7 +195,12 @@ void GeometryEngine::drawGeometry(QOpenGLShaderProgram *program, bool wireframe)
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program->setUniformValue("b_transparent", tmp_transparent);
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// Draw cube geometry using indices from VBO 1
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glDrawElements(wireframe? GL_LINES : GL_TRIANGLES, it.size, GL_UNSIGNED_INT, (void*)(it.offset * sizeof(GLuint)));
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if(wireframe)
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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glDrawElements(GL_TRIANGLES, it.size, GL_UNSIGNED_INT, (void*)(it.offset * sizeof(GLuint)));
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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}
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}
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