SWBF2-Classic-Msh-Viewer/QtMeshViewer
Anakin c96d05decb fixed the triangle problem :D
next:
add texture import,
test multiedged mesh,
add open button,
add drag n' drop
2016-12-30 15:39:31 +01:00
..
Form Files added Qt Example, next change it to fit my project 2016-12-24 16:03:37 +01:00
Header added movement and zoom 2016-12-30 13:28:07 +01:00
Resources move texture to GeometryEngine 2016-12-29 13:37:15 +01:00
Source fixed the triangle problem :D 2016-12-30 15:39:31 +01:00
main.cpp import msh file, 2016-12-30 12:36:05 +01:00