SWBF2-Classic-Msh-Viewer/QtMeshViewer/Source
Anakin c96d05decb fixed the triangle problem :D
next:
add texture import,
test multiedged mesh,
add open button,
add drag n' drop
2016-12-30 15:39:31 +01:00
..
GeometryEngine.cpp fixed the triangle problem :D 2016-12-30 15:39:31 +01:00
MainWindow.cpp added Qt Example, next change it to fit my project 2016-12-24 16:03:37 +01:00
MshFile.cpp import msh file, 2016-12-30 12:36:05 +01:00
OglViewerWidget.cpp added movement and zoom 2016-12-30 13:28:07 +01:00