Anakin
538453c1db
added headlight option to settings,
...
added cullface option to settings,
zoom speed now adjust at settings,
bugs:
cullface does not work anymore,
todo:
connect headlight
2017-01-29 23:47:14 +01:00
Anakin
7b739ab892
use OutputDevice to set fileinfo,
...
use new connect function,
2017-01-29 15:19:20 +01:00
Anakin
98302664ca
add OuputDevice as singleton to manage output to statusbar,
2017-01-29 11:35:43 +01:00
Anakin
96b7d6f736
text in FileInfoWindow can be marked and copied,
...
code cleaning
2017-01-28 16:54:36 +01:00
Anakin
121f5c47f1
fixed some warnings
2017-01-26 19:44:12 +01:00
Anakin
fe374cb8f6
made fshader.glsl compatible with older versions
2017-01-26 18:25:24 +01:00
Anakin
fb49d8685a
switch from QLineEdit to QSpinBox,
...
init SettingsWindow with default values from OglViewerWidget,
removed old qt project
2017-01-26 18:17:54 +01:00
Anakin
308d238b2d
add settings icon,
...
set ogl verison to 2.0 to make it compatible with more PCs
2017-01-24 19:39:34 +01:00
Anakin
30d41f7d85
connected settings window with software
2017-01-24 17:09:51 +01:00
C-Fu
15cd551f7c
forgot light - background connection
2017-01-24 11:55:00 +01:00
C-Fu
16c9d35580
Removed slots, I use lambda now
2017-01-24 11:48:45 +01:00
C-Fu
11af758eee
use lambda expressions instead of slots
2017-01-24 11:40:38 +01:00
Anakin
73ee8a4040
added settings window,
...
connected all slider, lineEdits, checkboxes,...,
need to connect everything with the OglViewerWidget now
2017-01-23 16:09:06 +01:00
Anakin
0a9103fdc5
differ vertexNormal and triangleNormal
2017-01-23 13:49:29 +01:00
Anakin
10718f2269
load tx1d texture
2017-01-23 12:29:10 +01:00
Anakin
b2df84eb4c
read tx1d tx2d tx3d texture names and print to info window
2017-01-23 12:17:26 +01:00
Anakin
2ed9e475ce
fixed white scrollbar at the info window
2017-01-23 11:57:23 +01:00
Anakin
cdd6ace701
save rendertype,
...
evaluate rednertype specular,
changed info window always on top
2017-01-22 15:41:08 +01:00
Anakin
91488c55b2
more information for the InfoWindow,
...
set correct values for cloth material,
enable specular map
2017-01-22 14:37:06 +01:00
Anakin
5f104e46f2
gui changes
2017-01-22 12:25:59 +01:00
Anakin
a948590255
fixed flag reading bug
2017-01-21 17:16:44 +01:00
Anakin
6fa81a8ccc
Some styling
2017-01-21 16:33:03 +01:00
Anakin
c4444bcefd
fixed background bug,
...
support directional light,
zoom speed can be adjust via +/-
2017-01-21 15:22:43 +01:00
Anakin
5ea90723b4
changed intensity of background
2017-01-20 16:54:27 +01:00
Anakin
af94ecd541
change background when the light is on
2017-01-20 16:39:17 +01:00
Anakin
9808cd03c0
save more material information,
...
hold default material in geometry separated,
load diffuse color if texture cannot be opened,
fixed gamma correction on the texture,
2017-01-20 16:26:58 +01:00
C-Fu
abd9070e90
Read the material name and save it,
...
Shorten transparency evaluation,
Need to:
- read in the data values,
- save the texture name somewhere else,
- use the data :D
2017-01-20 11:18:48 +01:00
C-Fu
eb0592373f
added attributes to materials
2017-01-20 10:49:43 +01:00
Anakin
28d17b2fdd
trying to workaround gamma correction (remove from tga)
2017-01-19 20:15:00 +01:00
Anakin
9fb3ca03bd
added specular, ambient light,...
...
need to fix the texutre gamma correction,
look at the todos
2017-01-19 17:57:50 +01:00
Anakin
4c177f2ddc
adjust light functionality,
...
bugs:
- background cannot be changed during runtime
2017-01-18 17:01:43 +01:00
Anakin
a521dfc292
calculate normal matrix once in cpp (performance),
...
added bool variable to turn light on/off (still needs button),
2017-01-17 20:18:04 +01:00
Anakin
f5863752e2
fixed the light problem,
...
very basic light at the moment, needs a lot of work:
- custom position,
- custom intensities,
- calculate at better positions,
others:
- adjust zoom speed
2017-01-17 18:03:47 +01:00
Anakin
1c962a481f
implemented light into cpp,
...
bug:
everything is dark,
need to calculate the normal matrix once in cpp and not for every pixel
2017-01-17 17:48:54 +01:00
Anakin
86c0559fdc
Merge branch 'master' of git.rwth-aachen.de:carstenf/OpenGL
2017-01-17 17:36:35 +01:00
C-Fu
1bcb4d67c1
fixed wrong dimension
2017-01-17 11:37:07 +01:00
C-Fu
152d436dd7
Calculate vertex position in world space in vertex shaded not in fragment
2017-01-17 11:36:23 +01:00
C-Fu
5191a46f72
Added light calculation to fragment shader
2017-01-17 11:32:06 +01:00
C-Fu
9b3ff7f737
adjust vertex shaded to pass information to fragment shaded for light
2017-01-17 11:15:30 +01:00
Anakin
91b3f25dbb
fixed wireframe bug
2017-01-16 16:41:52 +01:00
Anakin
47c73ed881
added custom info window,
...
set min size to mainwindow
2017-01-16 15:41:37 +01:00
Anakin
86dfe32145
add wireframe paint option,
...
write file information on the screen,
bug fixes
2017-01-16 14:24:30 +01:00
Anakin
454ed45fa1
support transparency now
2017-01-15 15:51:12 +01:00
Anakin
b8f8a5c2ad
fixed the problem
2017-01-15 12:33:57 +01:00
Anakin
6ead5d7bc6
working on changing the texture names to materials,
...
problems with call by value/reference
2017-01-15 12:26:15 +01:00
Anakin
f469dff656
added transparency support,
...
need to sort the transparent things to the back
2017-01-14 17:20:50 +01:00
Anakin
930c49e9c7
add screenshot function
2017-01-11 16:28:51 +01:00
Anakin
77ffe7baf4
added icons
2017-01-09 16:34:54 +01:00
Anakin
948578f506
add normal to VertexData
2017-01-08 14:41:53 +01:00
Anakin
5c2f5503fc
new release version,
...
forgot to update the help text
2017-01-08 12:36:08 +01:00