Commit Graph

25 Commits

Author SHA1 Message Date
Anakin 3be5793ffc limit pitch to [-90,90] 2017-01-08 12:21:56 +01:00
Anakin 0bbc0da324 rle and 24bit support,
need to write direct into image for performance
2017-01-05 11:31:36 +01:00
Anakin a221ed4957 new release version,
Features:
-changed library,
-new interaction,
-new software icon,
-rotation bug fixed,
-cloth bug fixed,
Bugs:
-rle compressed tga not working.
-old assets are not displayed correctly,
2017-01-03 14:35:09 +01:00
Anakin c28a12cd8f finally fixed rotation bug,
some performance,
2017-01-03 14:18:46 +01:00
Anakin fa8808fea8 add exe icon,
signal-slot for openFile,
resetView on openFile,
cleanup when open a new file,
triangulate quad poly now correctly, more not working, bug from previous version,
next:
fix 5,6,.. triangulation,
triClothMan, IC Helmet, still buggy,
2017-01-02 12:21:32 +01:00
Anakin 4078347023 fixed cloth problem 2016-12-03 13:39:57 +01:00
Anakin 1918d5c844 new release version,
Features:
- performance improvement,
- code improvement,
- move the model to the center,
- scale everything to 1,
- do not open a default file for release build
Bugs:
- cloth is not displayed correctly,
- turning in the wrong x direction when model is turned 180° in y direction,
- consular class corvette is not displayed,
- rep_weap_LJ-50 is not displayed correctly
2016-12-02 13:07:49 +01:00
Anakin 97a38d5260 new release version,
Features:
- fixed texture problem
- fixed multi polygon problem
Bugs:
- cloth not working correctly,
- seams that bones as parent do not work
2016-11-23 17:34:03 +01:00
Anakin 232acedce7 trying to fix the polygon mess up,
added new multipoly for testing
2016-11-22 20:05:02 +01:00
Anakin 60cc7bb562 fixed messed up textures of the cluster 2016-11-21 15:02:33 +01:00
Anakin 9abd285239 new release version,
Features:
- reset view before loading new mesh
- reset view when pressing space
- clustered msh can be displayed
- shadow mesh, nulls, bones, hidden things are no longer displayed
- now mulitpolygons can be displayed
- fasten and improved code
Bugs:
- cluster mixed up textures,
- at most mesh only every 2nd triangle is displayed,
- triangulation is not very good (DarthDUCK's Proton charge)
2016-11-20 17:00:17 +01:00
Anakin 8929717c9f handle clustered models 2016-11-13 12:15:33 +01:00
Anakin 1ab385475b new release version,
Features:
- drag and drop
2016-11-12 12:30:54 +01:00
Anakin 2524971d19 include all parent modelmatrices 2016-11-12 11:54:44 +01:00
Anakin 15743e11fa new release version 2016-11-09 17:49:02 +01:00
Anakin 0fd3a7f9c8 next step: draw each model with it's own texture,
added new example mesh
2016-11-08 10:25:10 +01:00
Anakin b9903e593b new release build 2016-11-07 17:11:02 +01:00
Anakin 3d545b4e75 added a new test mesh,
there are warnings if there is no texture,
2016-11-07 17:08:46 +01:00
Anakin ea07ead94f added new test mesh that is rotated,
translation from model is now applied,
still need to draw all modl from one mesh
2016-10-31 10:46:41 +01:00
Anakin a8bfacfd73 fixed wrong placed triangles,
updated release exe
2016-10-23 16:24:36 +02:00
Anakin 5cec0128cd draw all triangles instead of the first 12,
added todo section to the README.md,
clean up code
2016-10-23 16:01:06 +02:00
Anakin 6d5489a96c texture now is correctly displayed 2016-10-23 15:38:47 +02:00
Anakin 4f52510ff9 texture is now correctly detected and used,
there seams to be a problem with the UV. They are not correctly
2016-10-22 15:35:06 +02:00
Anakin 05b6e4f9ed started msh read in 2016-09-12 16:49:05 +02:00
Anakin 663bb62098 added stable test release,
modified dummy uv
2016-09-08 19:00:56 +02:00