new release build

This commit is contained in:
Anakin 2016-11-07 17:11:02 +01:00
parent 3d545b4e75
commit b9903e593b
4 changed files with 2 additions and 2 deletions

View File

@ -38,7 +38,7 @@ int main(int argc, char** argv)
openGL:
scene->loadMsh("..\\Release\\Msh\\houseWOnull.msh");
scene->loadMsh("..\\Release\\Msh\\multipleModels.msh");
do {
scene->updateScene();

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@ -13,7 +13,7 @@ uniform mat4 MVP;
void main(){
// Output position of the vertex, in clip space : MVP * position
gl_Position = MVP * vec4(vertexPosition_modelspace,1);
gl_Position = MVP * vec4(vertexPosition_modelspace, 1);
UV = vertexUV;