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1.tga
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support transparency now
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2017-01-15 15:51:12 +01:00 |
2.tga
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added transparency support,
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2017-01-14 17:20:50 +01:00 |
3.tga
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fixed messed up textures of the cluster
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2016-11-21 15:02:33 +01:00 |
4-Poly.msh
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trying to fix the polygon mess up,
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2016-11-22 20:05:02 +01:00 |
4.tga
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fixed messed up textures of the cluster
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2016-11-21 15:02:33 +01:00 |
5-Poly.msh
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trying to fix the polygon mess up,
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2016-11-22 20:05:02 +01:00 |
5.tga
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fixed messed up textures of the cluster
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2016-11-21 15:02:33 +01:00 |
6-poly.msh
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trying to fix the polygon mess up,
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2016-11-22 20:05:02 +01:00 |
6.tga
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fixed messed up textures of the cluster
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2016-11-21 15:02:33 +01:00 |
128x128Braun.tga
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next step: draw each model with it's own texture,
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2016-11-08 10:25:10 +01:00 |
128x128Grau.tga
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next step: draw each model with it's own texture,
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2016-11-08 10:25:10 +01:00 |
128x128Gruen.tga
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next step: draw each model with it's own texture,
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2016-11-08 10:25:10 +01:00 |
128x128Rot.tga
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next step: draw each model with it's own texture,
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2016-11-08 10:25:10 +01:00 |
cluster.msh
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handle clustered models
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2016-11-13 12:15:33 +01:00 |
cube.msh
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started msh read in
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2016-09-12 16:49:05 +02:00 |
cubeTex.msh
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texture now is correctly displayed
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2016-10-23 15:38:47 +02:00 |
cubeTrans.msh
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added new test mesh that is rotated,
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2016-10-31 10:46:41 +01:00 |
multiModTex.msh
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next step: draw each model with it's own texture,
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2016-11-08 10:25:10 +01:00 |
multipleModels.msh
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added a new test mesh,
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2016-11-07 17:08:46 +01:00 |
quadPoly.msh
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support transparency now
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2017-01-15 15:51:12 +01:00 |
rotTest.msh
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finally fixed rotation bug,
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2017-01-03 14:18:46 +01:00 |
sphere.msh
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draw all triangles instead of the first 12,
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2016-10-23 16:01:06 +02:00 |
structured.msh
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include all parent modelmatrices
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2016-11-12 11:54:44 +01:00 |
texture32R.tga
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rle and 24bit support,
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2017-01-05 11:31:36 +01:00 |
triClothMan.msh
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fixed cloth problem
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2016-12-03 13:39:57 +01:00 |