Anakin
9abd285239
new release version,
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Features:
- reset view before loading new mesh
- reset view when pressing space
- clustered msh can be displayed
- shadow mesh, nulls, bones, hidden things are no longer displayed
- now mulitpolygons can be displayed
- fasten and improved code
Bugs:
- cluster mixed up textures,
- at most mesh only every 2nd triangle is displayed,
- triangulation is not very good (DarthDUCK's Proton charge)
2016-11-20 17:00:17 +01:00
Anakin
8929717c9f
handle clustered models
2016-11-13 12:15:33 +01:00
Anakin
1ab385475b
new release version,
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Features:
- drag and drop
2016-11-12 12:30:54 +01:00
Anakin
2524971d19
include all parent modelmatrices
2016-11-12 11:54:44 +01:00
Anakin
15743e11fa
new release version
2016-11-09 17:49:02 +01:00
Anakin
0fd3a7f9c8
next step: draw each model with it's own texture,
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added new example mesh
2016-11-08 10:25:10 +01:00
Anakin
b9903e593b
new release build
2016-11-07 17:11:02 +01:00
Anakin
3d545b4e75
added a new test mesh,
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there are warnings if there is no texture,
2016-11-07 17:08:46 +01:00
Anakin
ea07ead94f
added new test mesh that is rotated,
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translation from model is now applied,
still need to draw all modl from one mesh
2016-10-31 10:46:41 +01:00
Anakin
a8bfacfd73
fixed wrong placed triangles,
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updated release exe
2016-10-23 16:24:36 +02:00
Anakin
5cec0128cd
draw all triangles instead of the first 12,
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added todo section to the README.md,
clean up code
2016-10-23 16:01:06 +02:00
Anakin
6d5489a96c
texture now is correctly displayed
2016-10-23 15:38:47 +02:00
Anakin
4f52510ff9
texture is now correctly detected and used,
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there seams to be a problem with the UV. They are not correctly
2016-10-22 15:35:06 +02:00
Anakin
05b6e4f9ed
started msh read in
2016-09-12 16:49:05 +02:00
Anakin
663bb62098
added stable test release,
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modified dummy uv
2016-09-08 19:00:56 +02:00