Commit Graph

22 Commits

Author SHA1 Message Date
William Herald Snyder dce3f4e498 Skeleton related functions separated into msh_skeleton_utilities + CollisionPrimProperties added for imported primitives that don't have proper names + misc changes to avoid circular imports + minor refactors 2022-01-18 15:16:49 -05:00
William Herald Snyder c0c978af8b Bone parenting fixed, anm2 reading, menu option for anim import 2020-12-05 00:53:59 -05:00
Will Snyder 3dda2a0d77 STRP importing, Teancum's highsinger and xizor break implying adaptations needed for ZETools-exported MSHs 2020-12-04 03:33:46 -05:00
Will Snyder 500c3f2bd1 Basic reading/writing 2020-12-02 20:27:46 -05:00
Will Snyder a83c74ebf7 Better anim abstraction 2020-12-02 15:45:32 -05:00
William Herald Snyder 8273e01167 Correct skeleton imports, though what to do with re-parenting and skeleton impurities such as effector nulls still uncertain 2020-11-29 23:10:14 -05:00
William Herald Snyder 049803f750 Reader class simplified 2020-11-28 18:11:26 -05:00
Will Snyder 20ad9a48d5 ZE crash fixes 2020-11-24 10:15:22 -05:00
William Herald Snyder 706c32431d msh_reader refined, more chunks implemented 2020-11-23 11:48:07 -05:00
Will Snyder fb072f8d59 Working for complex skinned exports, still crashes ZE, menus need work 2020-10-27 22:18:08 -05:00
William Herald Snyder 1cc6a8d08d Non-import changes removed 2020-10-26 10:28:15 -04:00
Will Snyder ff3a517312 Menu anim export option, minor reorg 2020-10-16 13:56:03 -05:00
Will Snyder 1bf6b6f9ab Sleepy's weight implementation swapped in 2020-10-16 10:34:39 -05:00
SleepKiller dac3ade7a4 initial vertex weights implementation 2020-10-16 13:40:27 +13:00
Will Snyder 1892a1cdbd Minor envelope progress 2020-10-12 16:06:04 -04:00
William Herald Snyder 2599a7203e Weighting start 2020-10-12 09:45:21 -04:00
Will Snyder 8dea6fac49 Hardcoded open override exporting, coord sys conversions need adjustment 2020-10-11 20:52:34 -04:00
William Herald Snyder 603068b5b5 Hardcoded spa1_prop_door amims test 2020-10-11 12:11:15 -04:00
SleepKiller 78237e7eec fix objects with parent transforms not exporting correctly 2019-11-19 01:33:55 +13:00
SleepKiller 0fab83cfa1 fix transforms not exporting for scenes with more than one model 2019-11-18 00:03:53 +13:00
SleepKiller 3d0e9b98ee implement collision primitives 2019-11-15 22:40:47 +13:00
SleepKiller 1ac1cc5ce1 basic working version 2019-11-11 23:03:52 +13:00