Update reference_manual.md

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@ -373,7 +373,7 @@ Can optionally have a Detail Map. Tiling for the detail map can specified with D
This rendertype also enables per-pixel lighting. This rendertype also enables per-pixel lighting.
#### Materials.Rendertype.Normalmapped Envmapped (SWBF2) #### Materials.Rendertype.Normalmapped Tiled Envmapped (SWBF2)
Enables the use of a Normal Map with the material. Tiling for the normal map can be controlled with Normal Map Tiling U and Normal Map Tiling V Enables the use of a Normal Map with the material. Tiling for the normal map can be controlled with Normal Map Tiling U and Normal Map Tiling V
Uses an Environment Map to show reflections on the model. Useful for anything you want to look reflective or Uses an Environment Map to show reflections on the model. Useful for anything you want to look reflective or