From 8f24e4914e9e5253aa555b0b400f3ebd1e511371 Mon Sep 17 00:00:00 2001 From: SleepKiller Date: Sun, 24 Nov 2019 22:23:46 +1300 Subject: [PATCH] Update reference_manual.md --- docs/reference_manual.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/reference_manual.md b/docs/reference_manual.md index cd393bf..bce23ec 100644 --- a/docs/reference_manual.md +++ b/docs/reference_manual.md @@ -373,7 +373,7 @@ Can optionally have a Detail Map. Tiling for the detail map can specified with D This rendertype also enables per-pixel lighting. -#### Materials.Rendertype.Normalmapped Envmapped (SWBF2) +#### Materials.Rendertype.Normalmapped Tiled Envmapped (SWBF2) Enables the use of a Normal Map with the material. Tiling for the normal map can be controlled with Normal Map Tiling U and Normal Map Tiling V Uses an Environment Map to show reflections on the model. Useful for anything you want to look reflective or