..
1.tga
fixed messed up textures of the cluster
2016-11-21 15:02:33 +01:00
2.tga
fixed messed up textures of the cluster
2016-11-21 15:02:33 +01:00
3.tga
fixed messed up textures of the cluster
2016-11-21 15:02:33 +01:00
4-Poly.msh
trying to fix the polygon mess up,
2016-11-22 20:05:02 +01:00
4.tga
fixed messed up textures of the cluster
2016-11-21 15:02:33 +01:00
5-Poly.msh
trying to fix the polygon mess up,
2016-11-22 20:05:02 +01:00
5.tga
fixed messed up textures of the cluster
2016-11-21 15:02:33 +01:00
6-poly.msh
trying to fix the polygon mess up,
2016-11-22 20:05:02 +01:00
6.tga
fixed messed up textures of the cluster
2016-11-21 15:02:33 +01:00
128x128Braun.tga
next step: draw each model with it's own texture,
2016-11-08 10:25:10 +01:00
128x128Grau.tga
next step: draw each model with it's own texture,
2016-11-08 10:25:10 +01:00
128x128Gruen.tga
next step: draw each model with it's own texture,
2016-11-08 10:25:10 +01:00
128x128Rot.tga
next step: draw each model with it's own texture,
2016-11-08 10:25:10 +01:00
cluster.msh
handle clustered models
2016-11-13 12:15:33 +01:00
cube.msh
started msh read in
2016-09-12 16:49:05 +02:00
cubeTex.msh
texture now is correctly displayed
2016-10-23 15:38:47 +02:00
cubeTrans.msh
added new test mesh that is rotated,
2016-10-31 10:46:41 +01:00
multiModTex.msh
next step: draw each model with it's own texture,
2016-11-08 10:25:10 +01:00
multipleModels.msh
added a new test mesh,
2016-11-07 17:08:46 +01:00
quadPoly.msh
fixed messed up textures of the cluster
2016-11-21 15:02:33 +01:00
sphere.msh
draw all triangles instead of the first 12,
2016-10-23 16:01:06 +02:00
structured.msh
include all parent modelmatrices
2016-11-12 11:54:44 +01:00
texture32R.tga
add exe icon,
2017-01-02 12:21:32 +01:00
triClothMan.msh
fixed cloth problem
2016-12-03 13:39:57 +01:00