SWBF2-Classic-Msh-Viewer/MshViewer/Source
Anakin 57df0a2e15 use different variables to store the data. The aim is to handle even not triangulated mesh files.
At the moment there is a problem with the UV using the new method
2016-11-20 12:26:23 +01:00
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Object.cpp use different variables to store the data. The aim is to handle even not triangulated mesh files. 2016-11-20 12:26:23 +01:00
OpenGlController.cpp use different variables to store the data. The aim is to handle even not triangulated mesh files. 2016-11-20 12:26:23 +01:00
Texture.cpp fixed warnings 2016-11-16 14:18:11 +01:00
callback.cpp reset view before loading a new file, 2016-11-12 13:53:49 +01:00
shader.cpp removed unused files, 2016-10-31 16:19:12 +01:00