Anakin 
							
						 
					 
					
						
						
							
						
						46c4a166c4 
					 
					
						
						
							
							code improvement  
						
						
						
						
					 
					
						2016-12-02 14:04:01 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						9b3d12dfeb 
					 
					
						
						
							
							scale everything to 1,  
						
						... 
						
						
						
						cloth not displayed completely,
corvette is not displayed why? 
						
						
					 
					
						2016-12-02 12:10:52 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						a47eefe92e 
					 
					
						
						
							
							move the model to the center,  
						
						... 
						
						
						
						clean up variables,
use delete[] 
						
						
					 
					
						2016-12-01 19:51:11 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						1c0ed61b34 
					 
					
						
						
							
							adjust boundingbox (only for SINF)  
						
						... 
						
						
						
						use else if 
						
						
					 
					
						2016-11-30 17:05:39 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						ef2c341a1a 
					 
					
						
						
							
							using c++11 loops,  
						
						... 
						
						
						
						reading bbox for each geom,
added some TODO
use the bbox information 
						
						
					 
					
						2016-11-28 14:04:09 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						5ab2f2eaf9 
					 
					
						
						
							
							fixed the memory garbage problem  
						
						
						
						
					 
					
						2016-11-26 15:39:59 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						5c5b9ac2f1 
					 
					
						
						
							
							don't copy the model list. It can be very big - using pointer now,  
						
						... 
						
						
						
						garbage is not from the texture or object changes 
						
						
					 
					
						2016-11-25 16:14:33 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						e1e8e165fe 
					 
					
						
						
							
							removed unused information from texture,  
						
						... 
						
						
						
						don't copy the data, give a pointer,
there is some data left, need to find out if it's from these changes 
						
						
					 
					
						2016-11-24 19:40:17 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						f81f03353d 
					 
					
						
						
							
							cloth stores the data in vectors, too;  
						
						... 
						
						
						
						removed the old unused code 
						
						
					 
					
						2016-11-20 13:09:02 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						57df0a2e15 
					 
					
						
						
							
							use different variables to store the data. The aim is to handle even not triangulated mesh files.  
						
						... 
						
						
						
						At the moment there is a problem with the UV using the new method 
						
						
					 
					
						2016-11-20 12:26:23 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						806024f4f9 
					 
					
						
						
							
							faster method for texture handling  
						
						
						
						
					 
					
						2016-11-13 15:46:52 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						8929717c9f 
					 
					
						
						
							
							handle clustered models  
						
						
						
						
					 
					
						2016-11-13 12:15:33 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						bbe657d030 
					 
					
						
						
							
							reset view before loading a new file,  
						
						... 
						
						
						
						reset view when pressing space 
						
						
					 
					
						2016-11-12 13:53:49 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						9298d88260 
					 
					
						
						
							
							cleaning up before loading new stuff,  
						
						... 
						
						
						
						next step: calculate best first view position 
						
						
					 
					
						2016-11-12 12:17:46 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						91b65bf6e3 
					 
					
						
						
							
							added drag n drop function,  
						
						... 
						
						
						
						need to clean up before loading the next mesh 
						
						
					 
					
						2016-11-12 12:14:45 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						b4bd314450 
					 
					
						
						
							
							clean up code  
						
						
						
						
					 
					
						2016-11-12 12:05:03 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						2524971d19 
					 
					
						
						
							
							include all parent modelmatrices  
						
						
						
						
					 
					
						2016-11-12 11:54:44 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						b4b2538ea6 
					 
					
						
						
							
							fixed problem  
						
						
						
						
					 
					
						2016-11-08 17:06:50 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						e5490b9451 
					 
					
						
						
							
							collect all texture data and give it to the shader later,  
						
						... 
						
						
						
						solid color works,
texture crash 
						
						
					 
					
						2016-11-08 16:42:05 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						9c7691df85 
					 
					
						
						
							
							removed unused variables  
						
						
						
						
					 
					
						2016-11-08 10:31:34 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						42c94f290c 
					 
					
						
						
							
							instance was not the right thing for me,  
						
						... 
						
						
						
						now it's working 
						
						
					 
					
						2016-11-07 17:07:16 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						ed66d77b69 
					 
					
						
						
							
							still trying to draw instanced  
						
						
						
						
					 
					
						2016-11-07 12:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						bc518f58ee 
					 
					
						
						
							
							now you can set optional ogl version through the first 2 parameters  
						
						
						
						
					 
					
						2016-11-01 14:16:18 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						9d35634c0c 
					 
					
						
						
							
							pass data (xyz, uv) with 1 buffer to shader,  
						
						... 
						
						
						
						bugs:
2 triangles are not painted, one is wrong positioned 
						
						
					 
					
						2016-11-01 11:51:04 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						a875820f48 
					 
					
						
						
							
							removed unused files,  
						
						... 
						
						
						
						removed unused functions,
removed unused variables,
reduced dynamic stack memory (there was too much allocated),
moved some code around into better place,
implemented destructor (there is still a std::_face_node left on the stack when the program is done), 
						
						
					 
					
						2016-10-31 16:19:12 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						ea07ead94f 
					 
					
						
						
							
							added new test mesh that is rotated,  
						
						... 
						
						
						
						translation from model is now applied,
still need to draw all modl from one mesh 
						
						
					 
					
						2016-10-31 10:46:41 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						e509b1e11c 
					 
					
						
						
							
							display all models from a mesh,  
						
						... 
						
						
						
						problem, apply different model matrices for each model,
solution give a list of all models to ogl controller, where they are handled,
next steps: find solution for wrong rotation + draw ALL models instead of only the first 
						
						
					 
					
						2016-10-30 14:22:08 +01:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						5cec0128cd 
					 
					
						
						
							
							draw all triangles instead of the first 12,  
						
						... 
						
						
						
						added todo section to the README.md,
clean up code 
						
						
					 
					
						2016-10-23 16:01:06 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						be97fa8e6f 
					 
					
						
						
							
							fixed crash problem  
						
						
						
						
					 
					
						2016-10-22 14:05:46 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						c0a84c7513 
					 
					
						
						
							
							get all materials,  
						
						... 
						
						
						
						save the texture name for every modl,
program crashes at glfwPollEvents(); fix??? 
						
						
					 
					
						2016-10-22 13:49:45 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						03553616e7 
					 
					
						
						
							
							now the tool finds the msh2 chunk even if it is not the 2nd behind HEDR,  
						
						... 
						
						
						
						hence restructured code, 
						
						
					 
					
						2016-10-21 19:24:30 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						211b406c3d 
					 
					
						
						
							
							dynamical decide whether to use the given texture or solid red  
						
						
						
						
					 
					
						2016-10-21 18:56:34 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						e583c361ec 
					 
					
						
						
							
							fasten code,  
						
						... 
						
						
						
						fixed vertex crash,
still crashes while getting UV data,
vertex are not displayed correctly 
						
						
					 
					
						2016-10-16 16:50:20 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						9700638548 
					 
					
						
						
							
							integrated mesh import class into OpenGL,  
						
						... 
						
						
						
						Problem with STRP, indices are not logical 
						
						
					 
					
						2016-10-16 12:33:25 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						b2f174d15f 
					 
					
						
						
							
							clean up code:  
						
						... 
						
						
						
						removed useless variables,
moved code into new functions 
						
						
					 
					
						2016-10-12 15:55:36 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						548150f33e 
					 
					
						
						
							
							evaluate most of MODL chunk,  
						
						... 
						
						
						
						missing GEOM chunk, 
						
						
					 
					
						2016-10-11 13:41:24 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						59446f088f 
					 
					
						
						
							
							now all MODL chunks from MSH2 are saved,  
						
						... 
						
						
						
						searching only subchunks and not all behind,
finding corrupted size information and trying to continue 
						
						
					 
					
						2016-10-10 12:34:01 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						4f1ff65f71 
					 
					
						
						
							
							first try to get all MODL and their sub chunks,  
						
						
						
						
					 
					
						2016-10-09 16:44:35 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						443675aeaa 
					 
					
						
						
							
							save name, size and position of every chunk under MSH2  
						
						
						
						
					 
					
						2016-09-13 19:48:27 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						05b6e4f9ed 
					 
					
						
						
							
							started msh read in  
						
						
						
						
					 
					
						2016-09-12 16:49:05 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						11a8de82d4 
					 
					
						
						
							
							fixed interaction bug  
						
						
						
						
					 
					
						2016-09-08 11:36:57 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						57472da352 
					 
					
						
						
							
							put everything into one class,  
						
						... 
						
						
						
						Bug: still nothing displayed 
						
						
					 
					
						2016-09-07 16:07:56 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						f824f4eb4c 
					 
					
						
						
							
							implement singleton pattern  
						
						
						
						
					 
					
						2016-09-07 12:46:34 +02:00 
						 
				 
			
				
					
						
							
							
								Anakin 
							
						 
					 
					
						
						
							
						
						847b3cdee8 
					 
					
						
						
							
							managed old tutorial implementation with classes.  
						
						... 
						
						
						
						Bugs: nothing is displayed 
						
						
					 
					
						2016-09-06 15:15:29 +02:00