Commit Graph
9 Commits
Author SHA1 Message Date
C-Fu 15cd551f7c forgot light - background connection 2017-01-24 11:55:00 +01:00
C-Fu 16c9d35580 Removed slots, I use lambda now 2017-01-24 11:48:45 +01:00
C-Fu 11af758eee use lambda expressions instead of slots 2017-01-24 11:40:38 +01:00
C-Fu abd9070e90 Read the material name and save it,
Shorten transparency evaluation,
Need to:
- read in the data values,
- save the texture name somewhere else,
- use the data :D
2017-01-20 11:18:48 +01:00
C-Fu eb0592373f added attributes to materials 2017-01-20 10:49:43 +01:00
C-Fu 1bcb4d67c1 fixed wrong dimension 2017-01-17 11:37:07 +01:00
C-Fu 152d436dd7 Calculate vertex position in world space in vertex shaded not in fragment 2017-01-17 11:36:23 +01:00
C-Fu 5191a46f72 Added light calculation to fragment shader 2017-01-17 11:32:06 +01:00
C-Fu 9b3ff7f737 adjust vertex shaded to pass information to fragment shaded for light 2017-01-17 11:15:30 +01:00