C-Fu
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15cd551f7c
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forgot light - background connection
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2017-01-24 11:55:00 +01:00 |
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C-Fu
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16c9d35580
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Removed slots, I use lambda now
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2017-01-24 11:48:45 +01:00 |
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C-Fu
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11af758eee
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use lambda expressions instead of slots
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2017-01-24 11:40:38 +01:00 |
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C-Fu
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abd9070e90
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Read the material name and save it,
Shorten transparency evaluation,
Need to:
- read in the data values,
- save the texture name somewhere else,
- use the data :D
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2017-01-20 11:18:48 +01:00 |
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C-Fu
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eb0592373f
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added attributes to materials
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2017-01-20 10:49:43 +01:00 |
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C-Fu
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1bcb4d67c1
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fixed wrong dimension
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2017-01-17 11:37:07 +01:00 |
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C-Fu
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152d436dd7
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Calculate vertex position in world space in vertex shaded not in fragment
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2017-01-17 11:36:23 +01:00 |
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C-Fu
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5191a46f72
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Added light calculation to fragment shader
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2017-01-17 11:32:06 +01:00 |
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C-Fu
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9b3ff7f737
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adjust vertex shaded to pass information to fragment shaded for light
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2017-01-17 11:15:30 +01:00 |
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