C-Fu
5191a46f72
Added light calculation to fragment shader
2017-01-17 11:32:06 +01:00
C-Fu
9b3ff7f737
adjust vertex shaded to pass information to fragment shaded for light
2017-01-17 11:15:30 +01:00
Anakin
86dfe32145
add wireframe paint option,
...
write file information on the screen,
bug fixes
2017-01-16 14:24:30 +01:00
Anakin
454ed45fa1
support transparency now
2017-01-15 15:51:12 +01:00
Anakin
f469dff656
added transparency support,
...
need to sort the transparent things to the back
2017-01-14 17:20:50 +01:00
Anakin
930c49e9c7
add screenshot function
2017-01-11 16:28:51 +01:00
Anakin
77ffe7baf4
added icons
2017-01-09 16:34:54 +01:00
Anakin
948578f506
add normal to VertexData
2017-01-08 14:41:53 +01:00
Anakin
5c2f5503fc
new release version,
...
forgot to update the help text
2017-01-08 12:36:08 +01:00
Anakin
a2f5324a3c
sendMessage via signal plot from file to window,
...
add severity to messages (black, yellow, red),
add about text,
removed unused texture from resource
2017-01-04 14:35:27 +01:00
Anakin
191c0cbcea
scale and move to center,
...
performance is not very good. Takes very long to load
2017-01-02 17:03:23 +01:00
Anakin
fa8808fea8
add exe icon,
...
signal-slot for openFile,
resetView on openFile,
cleanup when open a new file,
triangulate quad poly now correctly, more not working, bug from previous version,
next:
fix 5,6,.. triangulation,
triClothMan, IC Helmet, still buggy,
2017-01-02 12:21:32 +01:00
Anakin
ee8705f9e4
draw all models from vector,
...
window cosmetic,
next:
texture,
calculate modelmatrix from parent
2016-12-31 12:31:38 +01:00
Anakin
0499982150
move texture to GeometryEngine
2016-12-29 13:37:15 +01:00
Anakin
a30f1b125c
added Qt Example, next change it to fit my project
2016-12-24 16:03:37 +01:00