Commit Graph

15 Commits

Author SHA1 Message Date
C-Fu 5191a46f72 Added light calculation to fragment shader 2017-01-17 11:32:06 +01:00
C-Fu 9b3ff7f737 adjust vertex shaded to pass information to fragment shaded for light 2017-01-17 11:15:30 +01:00
Anakin 86dfe32145 add wireframe paint option,
write file information on the screen,
bug fixes
2017-01-16 14:24:30 +01:00
Anakin 454ed45fa1 support transparency now 2017-01-15 15:51:12 +01:00
Anakin f469dff656 added transparency support,
need to sort the transparent things to the back
2017-01-14 17:20:50 +01:00
Anakin 930c49e9c7 add screenshot function 2017-01-11 16:28:51 +01:00
Anakin 77ffe7baf4 added icons 2017-01-09 16:34:54 +01:00
Anakin 948578f506 add normal to VertexData 2017-01-08 14:41:53 +01:00
Anakin 5c2f5503fc new release version,
forgot to update the help text
2017-01-08 12:36:08 +01:00
Anakin a2f5324a3c sendMessage via signal plot from file to window,
add severity to messages (black, yellow, red),
add about text,
removed unused texture from resource
2017-01-04 14:35:27 +01:00
Anakin 191c0cbcea scale and move to center,
performance is not very good. Takes very long to load
2017-01-02 17:03:23 +01:00
Anakin fa8808fea8 add exe icon,
signal-slot for openFile,
resetView on openFile,
cleanup when open a new file,
triangulate quad poly now correctly, more not working, bug from previous version,
next:
fix 5,6,.. triangulation,
triClothMan, IC Helmet, still buggy,
2017-01-02 12:21:32 +01:00
Anakin ee8705f9e4 draw all models from vector,
window cosmetic,
next:
texture,
calculate modelmatrix from parent
2016-12-31 12:31:38 +01:00
Anakin 0499982150 move texture to GeometryEngine 2016-12-29 13:37:15 +01:00
Anakin a30f1b125c added Qt Example, next change it to fit my project 2016-12-24 16:03:37 +01:00