SWBF2-Classic-Msh-Viewer/QtMeshViewer/Source/OglViewerWidget.cpp

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#include "..\Header\OglViewerWidget.h"
#include "..\Header\MainWindow.h"
#include <QMouseEvent>
#include <QDropEvent>
#include <QMimeData>
#include <math.h>
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#include <iostream>
#define DEFAULT_Z_DISTANCE -4.0
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/////////////////////////////////////////////////////////////////////////
// public constructor/destructor
OglViewerWidget::OglViewerWidget(QWidget *parent) :
QOpenGLWidget(parent),
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m_dataEngine(0)
{
setFocus();
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m_translation.setZ(DEFAULT_Z_DISTANCE);
setAcceptDrops(true);
}
OglViewerWidget::~OglViewerWidget()
{
// Make sure the context is current when deleting the texture
// and the buffers.
makeCurrent();
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delete m_dataEngine;
doneCurrent();
}
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/////////////////////////////////////////////////////////////////////////
// protected functions
void OglViewerWidget::mousePressEvent(QMouseEvent *e)
{
// Save mouse press position
m_mouse.position = QVector2D(e->localPos());
// Which button has been pressed?
if (e->button() == Qt::LeftButton)
m_mouse.left = true;
else if (e->button() == Qt::RightButton)
m_mouse.right = true;
}
void OglViewerWidget::mouseReleaseEvent(QMouseEvent *e)
{
if (e->button() == Qt::LeftButton)
m_mouse.left = false;
else if (e->button() == Qt::RightButton)
m_mouse.right = false;
}
void OglViewerWidget::mouseMoveEvent(QMouseEvent *e)
{
if (m_mouse.left)
{
// get the difference between last press and now
QVector2D diff = QVector2D(e->localPos()) - m_mouse.position;
// update the new position
m_mouse.position = QVector2D(e->localPos());
// calculate the rotation axis and rotate
if (m_rotDirections.x && m_rotDirections.y && m_rotDirections.z)
{
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(diff.y(), diff.x(), 0.0).normalized(), diff.length() * 0.5) * m_rotation;
}
else if (m_rotDirections.x && m_rotDirections.y && !m_rotDirections.z)
{
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float pitch, yaw, roll;
m_rotation.getEulerAngles(&pitch, &yaw, &roll);
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pitch += diff.y() * 0.5;
yaw += diff.x() * 0.5;
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if (pitch > 89)
pitch = 89;
else if (pitch < -89)
pitch = -89;
m_rotation = QQuaternion::fromEulerAngles(pitch, yaw, roll);
}
else if (m_rotDirections.x && !m_rotDirections.y && !m_rotDirections.z)
{
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(0.0, 1.0, 0.0).normalized(), diff.x() * 0.5) * m_rotation;
}
else if (!m_rotDirections.x && m_rotDirections.y && !m_rotDirections.z)
{
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(1.0, 0.0, 0.0).normalized(), diff.y() * 0.5) * m_rotation;
}
else if (!m_rotDirections.x && !m_rotDirections.y && m_rotDirections.z)
{
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(0.0, 0.0, 1.0).normalized(), diff.x() * 0.5) * m_rotation;
}
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else if (m_rotDirections.x && !m_rotDirections.y && m_rotDirections.z)
{
float pitch, yaw, roll;
m_rotation.getEulerAngles(&pitch, &yaw, &roll);
roll -= diff.y() * 0.5;
yaw += diff.x() * 0.5;
m_rotation = QQuaternion::fromEulerAngles(pitch, yaw, roll);
}
else if (!m_rotDirections.x && m_rotDirections.y && m_rotDirections.z)
{
float pitch, yaw, roll;
m_rotation.getEulerAngles(&pitch, &yaw, &roll);
pitch += diff.y() * 0.5;
roll += diff.x() * 0.5;
if (pitch > 89)
pitch = 89;
else if (pitch < -89)
pitch = -89;
m_rotation = QQuaternion::fromEulerAngles(pitch, yaw, roll);
}
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// request an update
update();
}
else if (m_mouse.right)
{
// get the difference between last press and now
QVector2D diff = QVector2D(e->localPos()) - m_mouse.position;
// update the new position
m_mouse.position = QVector2D(e->localPos());
// calculate the translation
m_translation += {(float)(diff.x() * 0.01), (float)(diff.y() * -0.01), 0.0};
// request an update
update();
}
}
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void OglViewerWidget::wheelEvent(QWheelEvent *e)
{
m_translation += {0.0, 0.0, (float)e->angleDelta().y() / 240};
update();
}
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void OglViewerWidget::dragEnterEvent(QDragEnterEvent *e)
{
if (e->mimeData()->hasUrls())
if(e->mimeData()->urls().size() == 1)
if(e->mimeData()->urls().first().toLocalFile().endsWith(".msh"))
e->acceptProposedAction();
}
void OglViewerWidget::dropEvent(QDropEvent * e)
{
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emit loadFile(e->mimeData()->urls().first().toLocalFile());
}
void OglViewerWidget::keyPressEvent(QKeyEvent *e)
{
if (e->key() == Qt::Key_Space)
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{
resetView();
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}
else if (e->key() == Qt::Key_Escape)
{
parentWidget()->close();
}
}
void OglViewerWidget::initializeGL()
{
initializeOpenGLFunctions();
glClearColor(0.5000f, 0.8000f, 1.0000f, 0.0000f);
initShaders();
// Enable depth buffer
glEnable(GL_DEPTH_TEST);
// Enable back face culling
//glEnable(GL_CULL_FACE);
// Enable transparency
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
m_dataEngine = new GeometryEngine(this);
setConnections();
}
void OglViewerWidget::resizeGL(int w, int h)
{
// Calculate aspect ratio
qreal aspect = qreal(w) / qreal(h ? h : 1);
// Set near plane to 3.0, far plane to 7.0, field of view 45 degrees
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const qreal zNear = 0.1, zFar = 100.0, fov = 45.0;
// Reset projection
m_projection.setToIdentity();
// Set perspective projection
m_projection.perspective(fov, aspect, zNear, zFar);
}
void OglViewerWidget::paintGL()
{
// Clear color and depth buffer
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// Calculate model view transformation
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QMatrix4x4 view;
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view.translate(m_translation);
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view.rotate(m_rotation);
// Set view-projection matrix
m_program.setUniformValue("vp_matrix", m_projection * view);
// Draw cube geometry
m_dataEngine->drawGeometry(&m_program, m_wireframe);
}
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/////////////////////////////////////////////////////////////////////////
// private functions
void OglViewerWidget::initShaders()
{
// Compile vertex shader
if (!m_program.addShaderFromSourceFile(QOpenGLShader::Vertex, ":/shaders/vshader.glsl"))
close();
// Compile fragment shader
if (!m_program.addShaderFromSourceFile(QOpenGLShader::Fragment, ":/shaders/fshader.glsl"))
close();
// Link shader pipeline
if (!m_program.link())
close();
// Bind shader pipeline for use
if (!m_program.bind())
close();
}
void OglViewerWidget::setConnections()
{
connect(m_dataEngine, &GeometryEngine::requestResetView, this, &OglViewerWidget::resetView);
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connect(parentWidget(), SIGNAL(loadFile(QString)), m_dataEngine, SLOT(loadFile(QString)));
connect(this, SIGNAL(loadFile(QString)), m_dataEngine, SLOT(loadFile(QString)));
connect(m_dataEngine, SIGNAL(sendMessage(QString, int)), parentWidget(), SLOT(printMessage(QString, int)));
connect(m_dataEngine, SIGNAL(requestUpdate()), this, SLOT(update()));
connect(m_dataEngine, SIGNAL(sendFileInfo(QString, QVector<Material>*, int, int)), parentWidget(), SLOT(setFileInfo(QString, QVector<Material>*, int, int)));
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}
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/////////////////////////////////////////////////////////////////////////
// private slots
void OglViewerWidget::resetView()
{
m_rotation = QQuaternion();
m_translation = { 0.0, 0.0, DEFAULT_Z_DISTANCE };
update();
}
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/////////////////////////////////////////////////////////////////////////
// public slots
void OglViewerWidget::changeDirection(int direction)
{
switch (direction)
{
case 1:
m_rotDirections.x = !m_rotDirections.x;
break;
case 2:
m_rotDirections.y = !m_rotDirections.y;
break;
case 3:
m_rotDirections.z = !m_rotDirections.z;
break;
}
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}
void OglViewerWidget::toggleWireframe()
{
m_wireframe = 1 - m_wireframe;
update();
}