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SWBF-msh-Blender-IO
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d2c7dbd79f
SWBF-msh-Blender-IO
/
addons
/
io_scene_swbf_msh
History
Christoph Zorn
d2c7dbd79f
#13
: Add check for blender version on specular key
2023-12-02 11:58:03 +01:00
..
__init__.py
update version number
2023-10-29 11:22:51 +13:00
chunked_file_reader.py
Check number of bytes remaining before reading texture strings
2022-10-29 12:59:11 -04:00
crc.py
msh_anim_gather.py
Skeleton import code moved to separate file + other renaming
2022-10-01 07:56:19 -04:00
msh_anim_to_blend.py
Partial Revert: Animation Track patch cleanup
2023-06-02 22:27:58 -05:00
msh_collision_prim_properties.py
msh_material_gather.py
msh_material_operators.py
#13
: Add check for blender version on specular key
2023-12-02 11:58:03 +01:00
msh_material_properties.py
Generation op will abort if diffuse texture isn't found + options for failing silently or with error message. TODO: found out how to create a pop-up panel with error message that fades away if not interacted with for a couple seconds...
2022-10-01 08:02:59 -04:00
msh_material_to_blend.py
Data field 0 overrunning bounds of UI_MATERIAL_ANIMATION_LENGTHS bugfix
2022-10-03 10:28:53 -04:00
msh_material_ui_strings.py
msh_material_utilities.py
Silly _REVERSE_RENDERTYPES_MAPPING replaced with dict comprehension
2022-10-01 12:17:26 -04:00
msh_material.py
msh_mesh_to_blend.py
Skip adding color attributes when unneeded
2023-10-29 11:13:12 +13:00
msh_model_gather.py
fix vertex colors export
2023-10-30 12:46:07 +03:00
msh_model_triangle_strips.py
msh_model_utilities.py
Prune segments with empty triangle strips. ZE and most versions of ZETools require triangle strips.
2022-10-06 10:23:13 -07:00
msh_model.py
Models shouldn't be hidden by default, as many models have objects that are obviously not hidden but do not have FLGS chunks + objects with children can be hidden, only older versions of Blender automatically hide children when parent is hidden
2022-10-08 21:31:08 -04:00
msh_scene_read.py
Check number of bytes remaining before reading texture strings
2022-10-29 12:59:11 -04:00
msh_scene_save.py
msh_scene_to_blend.py
Models shouldn't be hidden by default, as many models have objects that are obviously not hidden but do not have FLGS chunks + objects with children can be hidden, only older versions of Blender automatically hide children when parent is hidden
2022-10-08 21:31:08 -04:00
msh_scene_utilities.py
Prune segments with empty triangle strips. ZE and most versions of ZETools require triangle strips.
2022-10-06 10:23:13 -07:00
msh_scene.py
msh_skeleton_properties.py
msh_skeleton_to_blend.py
Skeleton import code moved to separate file + other renaming
2022-10-01 07:56:19 -04:00
msh_skeleton_utilities.py
Skeleton import code moved to separate file + other renaming
2022-10-01 07:56:19 -04:00
msh_utilities.py
Add vertex colors to blender + fix unpack_color()
2023-10-27 23:05:05 +03:00
msh_writer.py
option_file_parser.py
Quick and dirty option file parser
2022-10-03 14:11:44 -04:00
zaa_to_blend.py