SWBF-msh-Blender-IO/addons/io_scene_swbf_msh
SleepKiller e4ec3339d9 exclude hidden objects from .msh bounding box 2019-11-20 02:36:17 +13:00
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__init__.py material support 2019-11-15 16:28:09 +13:00
msh_material.py material support 2019-11-15 16:28:09 +13:00
msh_material_gather.py add docs! 2019-11-17 04:07:47 +13:00
msh_material_properties.py update .msh material propety description 2019-11-19 02:39:54 +13:00
msh_material_ui_strings.py add docs! 2019-11-17 04:07:47 +13:00
msh_material_utilities.py material support 2019-11-15 16:28:09 +13:00
msh_model.py fix objects with parent transforms not exporting correctly 2019-11-19 01:33:55 +13:00
msh_model_gather.py accept "cube" and "cuboid" as names for box collision primitives 2019-11-19 03:41:46 +13:00
msh_model_triangle_strips.py basic working version 2019-11-11 23:03:52 +13:00
msh_model_utilities.py basic working version 2019-11-11 23:03:52 +13:00
msh_scene.py exclude hidden objects from .msh bounding box 2019-11-20 02:36:17 +13:00
msh_scene_save.py implement collision primitives 2019-11-15 22:40:47 +13:00
msh_utilities.py basic working version 2019-11-11 23:03:52 +13:00
msh_writer.py basic working version 2019-11-11 23:03:52 +13:00