Will Snyder
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3dda2a0d77
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STRP importing, Teancum's highsinger and xizor break implying adaptations needed for ZETools-exported MSHs
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2020-12-04 03:33:46 -05:00 |
Will Snyder
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617118bfd8
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Name agnostic armature handling, better export options
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2020-12-03 20:10:16 -05:00 |
Will Snyder
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500c3f2bd1
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Basic reading/writing
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2020-12-02 20:27:46 -05:00 |
William Herald Snyder
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049803f750
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Reader class simplified
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2020-11-28 18:11:26 -05:00 |
William Herald Snyder
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b8afa1ed10
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Models with basic materials importing correctly
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2020-11-13 15:59:54 -05:00 |
Will Snyder
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fb072f8d59
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Working for complex skinned exports, still crashes ZE, menus need work
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2020-10-27 22:18:08 -05:00 |
William Herald Snyder
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152b22feb9
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MSH scene reading draft, no blender conversion yet
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2020-10-23 14:28:53 -04:00 |
Will Snyder
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ff3a517312
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Menu anim export option, minor reorg
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2020-10-16 13:56:03 -05:00 |
SleepKiller
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b56fa79a19
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update version number
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2020-02-04 14:44:22 +13:00 |
SleepKiller
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6e322d78bf
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add 'Export Target' property
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2020-01-06 17:08:36 +13:00 |
SleepKiller
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98cc5af1d6
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fill out bl_info properly
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2019-11-22 02:10:21 +13:00 |
SleepKiller
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f3cbc90651
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add Apply Modifiers export property
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2019-11-20 19:18:49 +13:00 |
SleepKiller
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7fd46a1c2c
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add "Generate Triangle Strips" option to enable faster .msh iteration
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2019-11-20 15:17:25 +13:00 |
SleepKiller
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c12fc862b0
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material support
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2019-11-15 16:28:09 +13:00 |
SleepKiller
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1ac1cc5ce1
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basic working version
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2019-11-11 23:03:52 +13:00 |