Commit Graph

16 Commits

Author SHA1 Message Date
SleepKiller 3dd21678db
fix Animation Length Valid Values table 2019-11-17 17:07:56 +13:00
SleepKiller ac1a93b7a4 more docs works 2019-11-17 17:02:45 +13:00
SleepKiller 6eb958f358 add docs!
wip
2019-11-17 04:07:47 +13:00
SleepKiller 9053026441 Merge branch 'master' of https://github.com/SleepKiller/SWBF-msh-Blender-Export 2019-11-15 22:40:52 +13:00
SleepKiller 3d0e9b98ee implement collision primitives 2019-11-15 22:40:47 +13:00
SleepKiller 18b5bee64e
Update README.md 2019-11-15 20:49:29 +13:00
SleepKiller e9f442d052 add conversion from Blender's coordinate space to .msh space 2019-11-15 20:41:31 +13:00
SleepKiller 107dd2e8bf fix handling of mesh loops
Fixes UVs, vertex colousr and adds support for custom normals. (Probably Blender's API can be confusing.)
2019-11-15 20:02:04 +13:00
SleepKiller c12fc862b0 material support 2019-11-15 16:28:09 +13:00
SleepKiller fd0ba8720b apply modifiers during export 2019-11-13 16:38:55 +13:00
SleepKiller 66b541417e Merge branch 'master' of https://github.com/SleepKiller/SWBF-msh-Blender-Export 2019-11-12 17:28:53 +13:00
SleepKiller 11c0be00f5 updated rotation loading 2019-11-12 17:28:18 +13:00
SleepKiller 81cb3a4ab4
clarifications in readme.md 2019-11-12 16:04:35 +13:00
SleepKiller 438bfec26d
Create README.md 2019-11-12 15:47:43 +13:00
SleepKiller 1ac1cc5ce1 basic working version 2019-11-11 23:03:52 +13:00
SleepKiller 42201d31a9 Initial commit 2019-11-03 03:54:52 +13:00