Image sizing fix for material fill operator docs

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Will 2022-05-05 11:45:51 -04:00 committed by GitHub
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@ -581,7 +581,9 @@ Distortion maps control how Refractive materials distort the scene behind them.
#### Fill SWBF Properties #### Fill SWBF Properties
Fills in SWBF properties of each material used by a currently selected object. This operator will only work with materials that have ```Use Nodes``` enabled and will just fill in the Diffuse Map property with the name of the image used by the material's Principled BSDF node. Fills in SWBF properties of each material used by a currently selected object. This operator will only work with materials that have ```Use Nodes``` enabled and will just fill in the Diffuse Map property with the name of the image used by the material's Principled BSDF node.
It is used by selecting the relevant objects and choosing `SWBF` > `Fill SWBF Material Properties` in the `Object Context` (right-click) menu ![Menu Entry](images/mat_fill_op.png) It is used by selecting the relevant objects and choosing `SWBF` > `Fill SWBF Material Properties` in the `Object Context` menu:
<img src="https://raw.githubusercontent.com/SleepKiller/SWBF-msh-Blender-IO/master/docs/images/mat_fill_op.png" width="400" height="400"/>