diff --git a/docs/reference_manual.md b/docs/reference_manual.md index c978283..e9720ad 100644 --- a/docs/reference_manual.md +++ b/docs/reference_manual.md @@ -581,7 +581,9 @@ Distortion maps control how Refractive materials distort the scene behind them. #### Fill SWBF Properties Fills in SWBF properties of each material used by a currently selected object. This operator will only work with materials that have ```Use Nodes``` enabled and will just fill in the Diffuse Map property with the name of the image used by the material's Principled BSDF node. -It is used by selecting the relevant objects and choosing `SWBF` > `Fill SWBF Material Properties` in the `Object Context` (right-click) menu ![Menu Entry](images/mat_fill_op.png) +It is used by selecting the relevant objects and choosing `SWBF` > `Fill SWBF Material Properties` in the `Object Context` menu: + +