add 'Export Target' property

This commit is contained in:
SleepKiller
2020-01-06 17:08:36 +13:00
parent 8f24e4914e
commit 6e322d78bf
4 changed files with 70 additions and 6 deletions

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@@ -45,6 +45,16 @@ In order to improve runtime performance and reduce munged model size you are **s
For very complex scenes with meshes that have tens of thousands (or more) faces Blender may freeze up for a couple minutes while triangle strips are generated. Either minimize it and do something else on your PC while you wait and it'll eventually finish.
#### Export Target
Controls what to export from Blender.
| | |
| ---------------------- | ---------------------------------------------------------------------- |
| Scene | Export the current active scene. |
| Selected | Export the currently selected objects and their parents. |
| Selected with Children | Export the currently selected objects with their children and parents. |
#### Apply Modifiers
Whether to apply [Modifiers](https://docs.blender.org/manual/en/latest/modeling/modifiers/index.html) during export or not.