* Add overridable hooks for sunk/reaped ball handling and turn behavior.
* Implement default scoring and game-over messaging across game modes.
* Add pretty game mode names for win-condition messages.
* Update Free Ball, Last Ball, and Snooker modes to return win-condition messages.
* Move the reset button lookup to the scene root for multiplayer setup.
* Move camera controller scene to shared base UI. Move parts of it to new game_data UI node.
* Add commented test state generation for end-state testing.
* Move networking scenes under `controllers/networking`
* Move data bridge scene under `scenes/data`
* Rename the bridge node to `data_bridge`
* Update lobby UI scene path
* Remove unused lobby RPC node/script