Refactor to fit game-shell structure; externalized lobby client code

This commit is contained in:
2026-08-23 12:55:53 -05:00
parent 2a99880a98
commit 9a067711c7
24 changed files with 81 additions and 625 deletions

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@@ -1,23 +1,7 @@
# Running the Lobby Server
> **Note:** The lobby server looks for a local script named `game.sh`.
[Lobby Server](https://code.itdominator.com/itdominator/lobby-server)
## From the Editor
**Debug → Customize Run Instance**
```text
--name_billiards server game_port_range 5000:5010
```
## From the Command Line
```bash
./lobby_server.sh --name_billiards server game_port_range 5000:5010
```
---
# Connecting Clients

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@@ -1,17 +0,0 @@
[gd_scene load_steps=5 format=3 uid="uid://04nv87epssf4"]
[ext_resource type="Script" uid="uid://dbca7qndk7coq" path="res://billiards.gd" id="1_bhs8v"]
[ext_resource type="PackedScene" uid="uid://dy51wny4x53f4" path="res://scripts/data/data_bridge.tscn" id="1_xa5nf"]
[ext_resource type="PackedScene" uid="uid://cbvv2msu13vr2" path="res://scripts/controllers/networking/game_client.tscn" id="3_hkpkv"]
[ext_resource type="PackedScene" uid="uid://bss61m8hfvab3" path="res://scripts/controllers/networking/game_server.tscn" id="4_cni66"]
[node name="billiards" type="Node"]
script = ExtResource("1_bhs8v")
[node name="data_bridge" parent="." instance=ExtResource("1_xa5nf")]
[node name="game_client" parent="." instance=ExtResource("3_hkpkv")]
[node name="game_server" parent="." instance=ExtResource("4_cni66")]
[node name="scene" type="Node" parent="."]

View File

@@ -1,15 +1,16 @@
[preset.0]
name="Web"
platform="Web"
runnable=true
advanced_options=false
name="Game"
platform="Linux"
runnable=false
advanced_options=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
export_filter="exclude"
export_files=PackedStringArray("res://import_manager.gd", "res://sounds/music/Lobo Loco - 04 (Mountain Bells22).mp3", "res://sounds/music/Lobo Loco - 02 (Summer Rain).mp3", "res://sounds/music/Blue Dot Sessions - 02 (Lemon and Melon).mp3", "res://sounds/effects/ball-hits.wav", "res://sounds/effects/ball-hits-2.wav", "res://assets/converted/individuals/white_ball/white_ball.gltf", "res://assets/references/pool-vs-snooker-cue-ball-and-weight.png", "res://assets/converted/full_pool_scene_original/textures/billiard_ball_mat_baseColor.png", "res://assets/converted/full_pool_scene_original/textures/billiard_ball_mat_metallicRoughness.png", "res://assets/converted/full_pool_scene_original/textures/cue_mat_baseColor.png", "res://assets/converted/full_pool_scene_original/textures/cue_mat_metallicRoughness.png", "res://assets/converted/full_pool_scene_original/textures/cue_mat_normal.png", "res://assets/converted/full_pool_scene_original/textures/light_mat_baseColor.png", "res://assets/converted/full_pool_scene_original/textures/light_mat_emissive.png", "res://assets/converted/full_pool_scene_original/textures/light_mat_metallicRoughness.png", "res://assets/converted/full_pool_scene_original/textures/pool_table_mat_baseColor.png", "res://assets/converted/full_pool_scene_original/textures/pool_table_mat_metallicRoughness.png", "res://assets/converted/full_pool_scene_original/textures/pool_table_mat_normal.png", "res://assets/converted/full_pool_scene_original/textures/pool_table_mat_transmission.png", "res://assets/converted/full_pool_scene_original/scene.gltf", "res://assets/converted/individuals/balls/balls.gltf", "res://assets/converted/individuals/balls/balls_billiard_ball_mat_baseColor.png", "res://assets/converted/individuals/balls/balls_billiard_ball_mat_metallicRoughness.png", "res://assets/converted/individuals/balls/billiard_ball_mat_baseColor.png", "res://assets/converted/individuals/balls/billiard_ball_mat_metallicRoughness.png", "res://assets/converted/individuals/pool_cue_blue_tip/cue_mat_baseColor.png", "res://assets/converted/individuals/pool_cue_blue_tip/cue_mat_metallicRoughness.png", "res://assets/converted/individuals/pool_cue_blue_tip/cue_mat_normal.png", "res://assets/converted/individuals/pool_cue_blue_tip/pool_cue_blue_tip.gltf", "res://assets/converted/individuals/pool_cue_white_tip/cue_mat_baseColor.png", "res://assets/converted/individuals/pool_cue_white_tip/cue_mat_metallicRoughness.png", "res://assets/converted/individuals/pool_cue_white_tip/cue_mat_normal.png", "res://assets/converted/individuals/pool_cue_white_tip/pool_cue_white_tip.gltf", "res://assets/converted/individuals/pool_table/pooltable.gltf", "res://assets/converted/individuals/pool_table/pool_table_mat_baseColor.png", "res://assets/converted/individuals/pool_table/pool_table_mat_metallicRoughness.png", "res://assets/converted/individuals/pool_table/pool_table_mat_normal.png", "res://assets/converted/individuals/pool_table/pool_table_mat_transmission.png", "res://assets/converted/individuals/white_ball/billiard_ball_mat_baseColor.png", "res://assets/converted/individuals/white_ball/billiard_ball_mat_metallicRoughness.png")
include_filter=""
exclude_filter=""
export_path="../../builds/web/billiards/index.html"
exclude_filter=".godot/*"
export_path="../../builds/desktop/shell-test/modules/game.x86_64"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
@@ -22,40 +23,38 @@ script_export_mode=2
custom_template/debug=""
custom_template/release=""
variant/extensions_support=false
variant/thread_support=false
vram_texture_compression/for_desktop=true
vram_texture_compression/for_mobile=true
html/export_icon=true
html/custom_html_shell=""
html/head_include="Billiards"
html/canvas_resize_policy=2
html/focus_canvas_on_start=true
html/experimental_virtual_keyboard=false
progressive_web_app/enabled=false
progressive_web_app/ensure_cross_origin_isolation_headers=true
progressive_web_app/offline_page=""
progressive_web_app/display=1
progressive_web_app/orientation=0
progressive_web_app/icon_144x144=""
progressive_web_app/icon_180x180=""
progressive_web_app/icon_512x512=""
progressive_web_app/background_color=Color(0, 0, 0, 1)
threads/emscripten_pool_size=8
threads/godot_pool_size=4
debug/export_console_wrapper=0
binary_format/embed_pck=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
shader_baker/enabled=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""
[preset.1]
name="Linux"
name="Assets"
platform="Linux"
runnable=true
runnable=false
advanced_options=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
export_filter="resources"
export_files=PackedStringArray("res://assets/converted/full_pool_scene_original/textures/billiard_ball_mat_baseColor.png", "res://assets/converted/full_pool_scene_original/textures/billiard_ball_mat_metallicRoughness.png", "res://assets/converted/full_pool_scene_original/textures/cue_mat_baseColor.png", "res://assets/converted/full_pool_scene_original/textures/cue_mat_metallicRoughness.png", "res://assets/converted/full_pool_scene_original/textures/cue_mat_normal.png", "res://assets/converted/full_pool_scene_original/textures/light_mat_baseColor.png", "res://assets/converted/full_pool_scene_original/textures/light_mat_emissive.png", "res://assets/converted/full_pool_scene_original/textures/light_mat_metallicRoughness.png", "res://assets/converted/full_pool_scene_original/textures/pool_table_mat_baseColor.png", "res://assets/converted/full_pool_scene_original/textures/pool_table_mat_metallicRoughness.png", "res://assets/converted/full_pool_scene_original/textures/pool_table_mat_normal.png", "res://assets/converted/full_pool_scene_original/textures/pool_table_mat_transmission.png", "res://assets/converted/full_pool_scene_original/scene.gltf", "res://assets/converted/individuals/balls/balls.gltf", "res://assets/converted/individuals/balls/balls_billiard_ball_mat_baseColor.png", "res://assets/converted/individuals/balls/balls_billiard_ball_mat_metallicRoughness.png", "res://assets/converted/individuals/balls/billiard_ball_mat_baseColor.png", "res://assets/converted/individuals/balls/billiard_ball_mat_metallicRoughness.png", "res://assets/converted/individuals/pool_cue_blue_tip/cue_mat_baseColor.png", "res://assets/converted/individuals/pool_cue_blue_tip/cue_mat_metallicRoughness.png", "res://assets/converted/individuals/pool_cue_blue_tip/cue_mat_normal.png", "res://assets/converted/individuals/pool_cue_blue_tip/pool_cue_blue_tip.gltf", "res://assets/converted/individuals/pool_cue_white_tip/cue_mat_baseColor.png", "res://assets/converted/individuals/pool_cue_white_tip/cue_mat_metallicRoughness.png", "res://assets/converted/individuals/pool_cue_white_tip/cue_mat_normal.png", "res://assets/converted/individuals/pool_cue_white_tip/pool_cue_white_tip.gltf", "res://assets/converted/individuals/pool_table/pooltable.gltf", "res://assets/converted/individuals/pool_table/pool_table_mat_baseColor.png", "res://assets/converted/individuals/pool_table/pool_table_mat_metallicRoughness.png", "res://assets/converted/individuals/pool_table/pool_table_mat_normal.png", "res://assets/converted/individuals/pool_table/pool_table_mat_transmission.png", "res://assets/converted/individuals/white_ball/billiard_ball_mat_baseColor.png", "res://assets/converted/individuals/white_ball/billiard_ball_mat_metallicRoughness.png", "res://assets/converted/individuals/white_ball/white_ball.gltf", "res://sounds/effects/ball-hits-2.wav", "res://sounds/effects/ball-hits.wav", "res://sounds/music/Blue Dot Sessions - 02 (Lemon and Melon).mp3", "res://sounds/music/Lobo Loco - 02 (Summer Rain).mp3", "res://sounds/music/Lobo Loco - 04 (Mountain Bells22).mp3")
include_filter=""
exclude_filter=".godot/*"
export_path="../../builds/desktop/billiards/billiards.x86_64"
exclude_filter=".godot/*,globals/*,splash.png"
export_path="../../builds/desktop/shell-test/modules/assets.x86_64"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
@@ -86,71 +85,3 @@ unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""
[preset.2]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="../../builds/desktop/billiards/billiards-win.exe"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.2.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
shader_baker/enabled=false
binary_format/architecture="x86_64"
codesign/enable=false
codesign/timestamp=true
codesign/timestamp_server_url=""
codesign/digest_algorithm=1
codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=true
application/icon=""
application/console_wrapper_icon=""
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name=""
application/product_name=""
application/file_description=""
application/copyright=""
application/trademarks=""
application/export_angle=0
application/export_d3d12=0
application/d3d12_agility_sdk_multiarch=true
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
Start-ScheduledTask -TaskName godot_remote_debug
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"

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@@ -1,4 +1,4 @@
class_name Billiards extends Node
class_name GameCore extends Node
@onready var game_server: GameServer = $game_server
@@ -28,6 +28,11 @@ class_name Billiards extends Node
func _ready() -> void:
_load_scene()
_parse_args()
func _load_scene() -> void:
add_child(Globals.multiplayer_data.multiplayer_synchronizer)
move_child(Globals.multiplayer_data.multiplayer_synchronizer, 0)
@@ -35,8 +40,6 @@ func _ready() -> void:
"res://scenes/screens/start_screen/start.tscn"
)
_parse_args()
func _parse_args() -> void:
for arg in OS.get_cmdline_user_args():
if "server_" in arg:

17
game_core.tscn Normal file
View File

@@ -0,0 +1,17 @@
[gd_scene load_steps=5 format=3 uid="uid://04nv87epssf4"]
[ext_resource type="Script" uid="uid://dbca7qndk7coq" path="res://game_core.gd" id="1_re4t7"]
[ext_resource type="PackedScene" uid="uid://dy51wny4x53f4" path="res://scripts/data/data_bridge.tscn" id="2_7xtl2"]
[ext_resource type="PackedScene" uid="uid://cbvv2msu13vr2" path="res://scripts/controllers/networking/game_client.tscn" id="3_8p78u"]
[ext_resource type="PackedScene" uid="uid://bss61m8hfvab3" path="res://scripts/controllers/networking/game_server.tscn" id="4_2t0sw"]
[node name="game_core" type="Node"]
script = ExtResource("1_re4t7")
[node name="data_bridge" parent="." instance=ExtResource("2_7xtl2")]
[node name="game_client" parent="." instance=ExtResource("3_8p78u")]
[node name="game_server" parent="." instance=ExtResource("4_2t0sw")]
[node name="scene" type="Node" parent="."]

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@@ -5,3 +5,13 @@ var game_data: GameData
var game_state: GameState
var lobby_data: LobbyData
var multiplayer_data: MultiplayerData
func cache_invalidate_load_resource(target: String) -> Resource:
# NOTE: Deep replace version b/c we don't want to use an autoloads
# that does this replasce before any nodes actually load.
ResourceLoader.load(target, "", ResourceLoader.CACHE_MODE_REPLACE_DEEP)
# NOTE: Let prior call propigate naturally. (Unsure when...)
# Enforce new script/node from pck called here.
return ResourceLoader.load(target, "", ResourceLoader.CACHE_MODE_IGNORE_DEEP)

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@@ -1,4 +1,4 @@
@tool class_name BilliardsImporter extends EditorScenePostImport
@tool class_name ImportManager extends EditorScenePostImport
func _post_import(scene: Node) -> Object:

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@@ -1,112 +0,0 @@
class_name Lobby extends LobbyBase
func _ready() -> void:
setup_signals()
host_address_input.grab_focus()
func _exit_tree() -> void:
# TODO: Maybe no longer needed...
if Globals.multiplayer_data.is_multiplayer_active: return
client._do_wait_close_connection()
func setup_signals() -> void:
MessageBus.subscribe("lobby_wait_for_connection", client._do_wait_for_connection)
MessageBus.subscribe("lobby_close_connection", client._do_wait_close_connection)
MessageBus.subscribe("receive_match_list", _on_receive_match_list)
MessageBus.subscribe("match_list_activate_entry", _on_match_list_entry_activated)
MessageBus.subscribe("match_list_add_entry", _on_match_list_entry_added)
MessageBus.subscribe("match_list_remove_entry", _on_match_list_entry_removed)
MessageBus.subscribe("match_list_entry_load_match", _on_match_list_entry_load_match)
func _server_host_started() -> void:
host_connect_bttn.visible = false
# NOTE: 'matches_list' can be empty; so long as we get the call from the
# server we know we are connected and thus hide respective UI elements.
func _on_receive_match_list(matches_list: Array) -> void:
push_warning("Client Joined Host: Full Match List Recieved...\n", matches_list)
match_create_vbox.visible = true
search_vbox.visible = true
host_disconnect_bttn.visible = true
host_connect_bttn.visible = false
for match_entry in matches_list:
_create_match_entry(match_entry)
client.lobby_fully_connected = true
new_match_name_input.grab_focus()
func _on_match_list_entry_activated(match_id: String) -> void:
for match_entry in match_list.get_children():
match_entry.join_bttn.visible = false
if not match_entry.match_id == match_id: continue
active_match = match_entry
match_entry.join_bttn.text = "Delete"
match_entry.join_bttn.visible = true
match_create_vbox.visible = false
match_search_input.visible = false
match_search_bttn.visible = false
match_entry.join_bttn.pressed.disconnect(_join_match)
match_entry.join_bttn.pressed.connect(
_delete_match.bind(match_entry.match_id)
)
func _on_match_list_entry_added(match_entry: Dictionary) -> void:
push_warning("Client: Added Match List Entry...", match_entry)
_create_match_entry(match_entry)
func _on_match_list_entry_removed(match_id: String) -> void:
push_warning("Client: Removed Match List Entry...", match_id)
if active_match && (match_id == active_match.match_id):
active_match = null
match_create_vbox.visible = true
match_search_input.visible = true
match_search_bttn.visible = false
new_match_name_input.grab_focus()
for match_entry in match_list.get_children():
if not active_match:
match_entry.join_bttn.visible = true
if not match_id == match_entry.match_id: continue
match_entry.queue_free()
func _on_match_list_entry_load_match(match_entry: Dictionary, is_player_1: bool) -> void:
push_warning(
"Client: Loading Game Match...\nMatch Data: ", match_entry, "\nis_player_1: ", is_player_1
)
Globals.multiplayer_data.set_multiplayer_active()
Globals.game_data.set_game_mode(match_entry.type)
Globals.game_data.set_player_id(is_player_1)
Globals.game_state.set_game_scene("res://scenes/game.tscn")
func _create_match_entry(match_entry: Dictionary) -> void:
var container = MATCH_ENTRY.instantiate()
match_list.add_child(container)
container.name_lbl.text = match_entry.name
container.type_lbl.text = match_entry.type
container.match_id = match_entry.match_id
container.join_bttn.pressed.connect(
_join_match.bind(match_entry.match_id)
)
if active_match:
container.join_bttn.visible = false
func _join_match(match_id: String) -> void:
MessageBus.emit_request.rpc_id(1, "match_list_join_entry", match_id)
func _delete_match(match_id: String) -> void:
MessageBus.emit_request.rpc_id(1, "match_list_remove_entry", match_id)

View File

@@ -1 +0,0 @@
uid://dk7afnf7ol7dy

View File

@@ -1,42 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://dkes5cdu45q6e"]
[ext_resource type="Script" uid="uid://dk7afnf7ol7dy" path="res://scenes/screens/lobby_screen/lobby.gd" id="1_hhiik"]
[ext_resource type="PackedScene" uid="uid://dg7pgj6i5pk8p" path="res://scenes/ui/lobby/lobby_ui.tscn" id="2_lqt48"]
[ext_resource type="Script" uid="uid://dv7j35h2ngiq7" path="res://scenes/screens/lobby_screen/lobby_client.gd" id="4_glu7g"]
[node name="lobby" type="Node"]
script = ExtResource("1_hhiik")
[node name="lobby_ui" parent="." instance=ExtResource("2_lqt48")]
[node name="host_address_input" parent="lobby_ui/body/left_body/server_host_hbox" index="1"]
context_menu_enabled = false
select_all_on_focus = true
[node name="host_port_range" parent="lobby_ui/body/left_body/server_host_hbox" index="2"]
select_all_on_focus = true
[node name="match_search_input" parent="lobby_ui/body/left_body/search_vbox/search_hbox" index="0"]
context_menu_enabled = false
[node name="right_body" parent="lobby_ui/body" index="1"]
visible = false
[node name="new_match_name_input" parent="lobby_ui/body/right_body/create_match_hbox" index="0"]
context_menu_enabled = false
select_all_on_focus = true
[node name="client" type="Node" parent="."]
script = ExtResource("4_glu7g")
[connection signal="pressed" from="lobby_ui/body/left_body/server_host_hbox/home_bttn" to="." method="_on_home_bttn_pressed"]
[connection signal="pressed" from="lobby_ui/body/left_body/server_host_hbox/host_connect_bttn" to="." method="_on_host_connect_bttn_pressed"]
[connection signal="pressed" from="lobby_ui/body/left_body/server_host_hbox/host_disconnect_bttn" to="." method="_on_host_disconnect_bttn_pressed"]
[connection signal="pressed" from="lobby_ui/body/left_body/search_vbox/search_hbox/match_search_bttn" to="." method="_on_match_search_bttn_pressed"]
[connection signal="pressed" from="lobby_ui/body/right_body/create_match_hbox/match_create_bttn" to="." method="_on_match_create_bttn_pressed"]
[connection signal="pressed" from="lobby_ui/body/right_body/vbox/8ball" to="." method="_on_mode_bttn_pressed" flags=18]
[connection signal="pressed" from="lobby_ui/body/right_body/vbox/9ball" to="." method="_on_mode_bttn_pressed" flags=18]
[connection signal="pressed" from="lobby_ui/body/right_body/vbox/snooker" to="." method="_on_mode_bttn_pressed" flags=18]
[connection signal="pressed" from="lobby_ui/body/right_body/vbox/freeball" to="." method="_on_mode_bttn_pressed" flags=18]
[editable path="lobby_ui"]

View File

@@ -1,62 +0,0 @@
class_name LobbyBase extends Node
const MATCH_ENTRY = preload("res://scenes/screens/lobby_screen/match_entry.tscn")
@onready var host_address_input: LineEdit = $lobby_ui/body/left_body/server_host_hbox/host_address_input
@onready var host_port_range: SpinBox = $lobby_ui/body/left_body/server_host_hbox/host_port_range
@onready var host_connect_bttn: Button = $lobby_ui/body/left_body/server_host_hbox/host_connect_bttn
@onready var host_disconnect_bttn: Button = $lobby_ui/body/left_body/server_host_hbox/host_disconnect_bttn
@onready var search_vbox: VBoxContainer = $lobby_ui/body/left_body/search_vbox
@onready var match_search_input: LineEdit = $lobby_ui/body/left_body/search_vbox/search_hbox/match_search_input
@onready var match_search_bttn: Button = $lobby_ui/body/left_body/search_vbox/search_hbox/match_search_bttn
@onready var match_list: VBoxContainer = $lobby_ui/body/left_body/search_vbox/scroll_container/match_list
@onready var match_create_vbox: VBoxContainer = $lobby_ui/body/right_body
@onready var new_match_name_input: LineEdit = $lobby_ui/body/right_body/create_match_hbox/new_match_name_input
@onready var client: LobbyClient = $client
var active_mode: String = "freeball"
var active_match: HBoxContainer = null
func _on_home_bttn_pressed() -> void:
Globals.game_state.set_game_scene(
"res://scenes/screens/start_screen/start.tscn"
)
func _on_host_connect_bttn_pressed() -> void:
Globals.game_data.game_address = host_address_input.text
Globals.game_data.game_port = int(host_port_range.value)
client.start_client(
Globals.game_data.game_address, Globals.game_data.game_port
)
func _on_host_disconnect_bttn_pressed() -> void:
match_create_vbox.visible = false
search_vbox.visible = false
host_disconnect_bttn.visible = false
host_connect_bttn.visible = true
for match_block in match_list.get_children():
match_block.queue_free()
client.close_connection()
func _on_match_search_bttn_pressed() -> void:
pass
func _on_match_create_bttn_pressed() -> void:
if active_match: return
var match_entry: Dictionary = {
"name": new_match_name_input.text,
"type": active_mode
}
MessageBus.emit_request.rpc("match_list_add_entry", match_entry)
func _on_mode_bttn_pressed(button: Button) -> void:
active_mode = button.name.to_lower()

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@@ -1 +0,0 @@
uid://5tvhtoe6fdu1

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@@ -1,35 +0,0 @@
class_name LobbyClient extends ClientNetworking
var lobby_fully_connected: bool = false
func _ready() -> void:
pass
func _process(_delta: float) -> void:
pass
func _do_wait_for_connection() -> void:
_wait_for_connection()
while not lobby_fully_connected:
await get_tree().process_frame
func _do_wait_close_connection():
_wait_close_connection()
lobby_fully_connected = false
func client_connected_to_server() -> void:
push_warning("Connected to server!")
func client_disconnected_from_server() -> void:
push_warning("Disconnected from, server...")
func client_connection_failed_to_server() -> void:
push_warning("Connection failed!")
unset_client()

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@@ -1 +0,0 @@
uid://dv7j35h2ngiq7

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@@ -1,8 +0,0 @@
class_name MatchEntry extends HBoxContainer
@onready var name_lbl: Label = $name_lbl
@onready var type_lbl: Label = $type_lbl
@onready var join_bttn: Button = $join_bttn
var match_id: String = ""

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@@ -1 +0,0 @@
uid://ck663xy8rqumo

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@@ -1,23 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://b5b18vkfe3caa"]
[ext_resource type="Script" uid="uid://ck663xy8rqumo" path="res://scenes/screens/lobby_screen/match_entry.gd" id="1_kw53p"]
[node name="match_entry" type="HBoxContainer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_kw53p")
[node name="name_lbl" type="Label" parent="."]
layout_mode = 2
size_flags_horizontal = 3
[node name="type_lbl" type="Label" parent="."]
layout_mode = 2
size_flags_horizontal = 3
[node name="join_bttn" type="Button" parent="."]
layout_mode = 2
text = "Join"

View File

@@ -1,164 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://dg7pgj6i5pk8p"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_e03fk"]
content_margin_left = 4.0
content_margin_top = 4.0
content_margin_right = 4.0
content_margin_bottom = 4.0
bg_color = Color(0.22352941, 0.47058824, 0.23137255, 1)
corner_radius_top_left = 3
corner_radius_top_right = 3
corner_radius_bottom_right = 3
corner_radius_bottom_left = 3
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_lqt48"]
content_margin_left = 4.0
content_margin_top = 4.0
content_margin_right = 4.0
content_margin_bottom = 4.0
bg_color = Color(0.84705883, 0.21960784, 0.24705882, 1)
corner_radius_top_left = 3
corner_radius_top_right = 3
corner_radius_bottom_right = 3
corner_radius_bottom_left = 3
[node name="lobby_ui" type="MarginContainer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 16.0
offset_top = 23.0
offset_right = -19.0
offset_bottom = -27.0
grow_horizontal = 2
grow_vertical = 2
[node name="body" type="HBoxContainer" parent="."]
layout_mode = 2
size_flags_vertical = 3
[node name="left_body" type="VBoxContainer" parent="body"]
layout_mode = 2
size_flags_horizontal = 3
[node name="server_host_hbox" type="HBoxContainer" parent="body/left_body"]
layout_mode = 2
size_flags_horizontal = 3
[node name="home_bttn" type="Button" parent="body/left_body/server_host_hbox"]
layout_mode = 2
text = "Home"
[node name="host_address_input" type="LineEdit" parent="body/left_body/server_host_hbox"]
layout_mode = 2
size_flags_horizontal = 3
text = "127.0.0.1"
placeholder_text = "Server Address: (Eg. 0.0.0.0)"
alignment = 1
max_length = 15
emoji_menu_enabled = false
clear_button_enabled = true
caret_blink = true
[node name="host_port_range" type="SpinBox" parent="body/left_body/server_host_hbox"]
layout_mode = 2
min_value = 1.0
max_value = 65535.0
page = 10.0
value = 8080.0
rounded = true
alignment = 1
[node name="host_connect_bttn" type="Button" parent="body/left_body/server_host_hbox"]
layout_mode = 2
mouse_default_cursor_shape = 2
theme_override_styles/normal = SubResource("StyleBoxFlat_e03fk")
text = "Connect"
[node name="host_disconnect_bttn" type="Button" parent="body/left_body/server_host_hbox"]
visible = false
layout_mode = 2
mouse_default_cursor_shape = 2
theme_override_styles/normal = SubResource("StyleBoxFlat_lqt48")
text = "Disconnect"
[node name="search_vbox" type="VBoxContainer" parent="body/left_body"]
visible = false
layout_mode = 2
size_flags_vertical = 3
[node name="search_hbox" type="HBoxContainer" parent="body/left_body/search_vbox"]
layout_mode = 2
size_flags_horizontal = 3
[node name="match_search_input" type="LineEdit" parent="body/left_body/search_vbox/search_hbox"]
layout_mode = 2
size_flags_horizontal = 3
placeholder_text = "Search Match List... "
max_length = 12
emoji_menu_enabled = false
clear_button_enabled = true
caret_blink = true
[node name="match_search_bttn" type="Button" parent="body/left_body/search_vbox/search_hbox"]
layout_mode = 2
mouse_default_cursor_shape = 2
text = "Search"
[node name="scroll_container" type="ScrollContainer" parent="body/left_body/search_vbox"]
layout_mode = 2
size_flags_vertical = 3
[node name="match_list" type="VBoxContainer" parent="body/left_body/search_vbox/scroll_container"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="right_body" type="VBoxContainer" parent="body"]
layout_mode = 2
size_flags_horizontal = 3
[node name="create_match_hbox" type="HBoxContainer" parent="body/right_body"]
layout_mode = 2
size_flags_horizontal = 3
[node name="new_match_name_input" type="LineEdit" parent="body/right_body/create_match_hbox"]
layout_mode = 2
size_flags_horizontal = 3
placeholder_text = "New Match Name..."
max_length = 12
emoji_menu_enabled = false
clear_button_enabled = true
[node name="match_create_bttn" type="Button" parent="body/right_body/create_match_hbox"]
layout_mode = 2
mouse_default_cursor_shape = 2
text = "Create"
[node name="vbox" type="VBoxContainer" parent="body/right_body"]
layout_mode = 2
size_flags_vertical = 3
alignment = 1
[node name="8ball" type="Button" parent="body/right_body/vbox"]
layout_mode = 2
mouse_default_cursor_shape = 2
disabled = true
text = "8-Ball"
[node name="9ball" type="Button" parent="body/right_body/vbox"]
layout_mode = 2
mouse_default_cursor_shape = 2
disabled = true
text = "9-Ball"
[node name="snooker" type="Button" parent="body/right_body/vbox"]
layout_mode = 2
mouse_default_cursor_shape = 2
disabled = true
text = "Snooker"
[node name="freeball" type="Button" parent="body/right_body/vbox"]
layout_mode = 2
mouse_default_cursor_shape = 2
text = "Free Ball"

View File

@@ -54,6 +54,10 @@ func close_connection() -> void:
func unset_client() -> void:
if not peer: return
if not multiplayer:
peer.close()
peer = null
return
multiplayer.connected_to_server.disconnect(client_connected_to_server)
multiplayer.connection_failed.disconnect(client_connection_failed_to_server)

View File

@@ -18,13 +18,19 @@ func _init() -> void:
func load_game_scene(scene_str: String) -> void:
var scene = load(scene_str).instantiate()
var target = get_tree().root.get_node("billiards/scene")
var target = get_tree().root.get_node_or_null("shell/scene")
if not target:
target = get_tree().root.get_node("game_core/scene")
target.add_child(scene)
func set_game_scene(scene_str: String) -> void:
var scene = load(scene_str).instantiate()
var target = get_tree().root.get_node("billiards/scene")
var scene = load(scene_str).instantiate()
var target = get_tree().root.get_node_or_null("shell/scene")
if not target:
target = get_tree().root.get_node("game_core/scene")
if "game" in scene_str:
scene.name = "game"

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@@ -1,31 +0,0 @@
class_name LobbyData extends Node
func _init() -> void:
Globals.lobby_data = self
@rpc("authority", "reliable")
func connect_to_game() -> void:
# NOTE: Leave the lobby
MessageBus.emit_local("lobby_close_connection", null)
# NOTE: Join target game server
MessageBus.emit_local(
"game_start_client",
[
Globals.game_data.game_address,
Globals.game_data.game_port
],
true
)
@rpc("authority", "reliable")
func go_back_to_match_screen() -> void:
if multiplayer.is_server(): return
push_warning("Client peer disconnected...")
Globals.game_state.set_game_scene(
"res://scenes/screens/lobby_screen/lobby.tscn"
)

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@@ -1 +0,0 @@
uid://6sfwe1hwgf0g

View File

@@ -11,7 +11,7 @@ func _init() -> void:
Globals.multiplayer_data = self
multiplayer_synchronizer.name = "multiplayer_synchronizer"
multiplayer_synchronizer.replication_config = synchronizer_config
multiplayer_synchronizer.root_path = "/root/billiards"
multiplayer_synchronizer.root_path = "/root/shell"
@rpc("authority", "call_local", "reliable")
func set_multiplayer_active() -> void:
@@ -33,7 +33,7 @@ func reset() -> void:
is_multiplayer_active = true
multiplayer_synchronizer.name = "multiplayer_synchronizer"
multiplayer_synchronizer.replication_config = synchronizer_config
multiplayer_synchronizer.root_path = "/root/billiards"
multiplayer_synchronizer.root_path = "/root/game_core"
func init_match() -> void:
var match_entry = Dictionary()