12 lines
272 B
GDScript3
12 lines
272 B
GDScript3
|
|
class_name GameServer extends ServerNetworking
|
||
|
|
|
||
|
|
|
||
|
|
func _ready() -> void:
|
||
|
|
setup_signals()
|
||
|
|
|
||
|
|
|
||
|
|
func setup_signals() -> void:
|
||
|
|
#MessageBus.subscribe("game_wait_for_connection", _wait_for_connection)
|
||
|
|
#MessageBus.subscribe("game_close_connection", _wait_close_connection)
|
||
|
|
pass
|