Files
lobby-server/scenes/data/multiplayer_data.gd
itdominator 3fcabe1a53 refactor: simplify lobby server architecture and update app metadata
* remove legacy data bridge, RPC, and server bootstrap files
* simplify lobby scene and node hierarchy
* rename lobby UI scene path and update signal handlers
* replace the application icon and configure the boot splash
* add project description and version metadata
2026-08-12 16:38:38 -05:00

11 lines
213 B
GDScript

class_name MultiplayerData extends Node
@rpc("authority", "reliable")
func set_multiplayer_active() -> void:
pass
@rpc("authority", "call_local", "reliable")
func set_active_player_id(_id: int) -> void:
pass