Files
lobby-server/project.godot
itdominator 3fcabe1a53 refactor: simplify lobby server architecture and update app metadata
* remove legacy data bridge, RPC, and server bootstrap files
* simplify lobby scene and node hierarchy
* rename lobby UI scene path and update signal handlers
* replace the application icon and configure the boot splash
* add project description and version metadata
2026-08-12 16:38:38 -05:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Lobby Server"
config/description="A lobby server to handle starting up a game with given game arguments."
config/version="0.1.0"
run/main_scene="uid://b0cqo3qo62y6n"
config/features=PackedStringArray("4.5", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/image="uid://3buyfmedy0qs"
config/icon="res://icon.svg"
boot_splash/minimum_display_time=2500
[autoload]
Globals="*res://globals/globals.gd"
InstanceLauncher="*res://globals/instance_launcher.gd"
MessageBus="*res://globals/message_bus.gd"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"