Files
lobby-server/scenes/data_bridge/game_data.gd
2026-08-07 03:02:53 -05:00

15 lines
250 B
GDScript

class_name GameData extends Node
func _init() -> void:
Globals.game_data = self
@rpc("authority", "reliable")
func set_game_address(_address: String) -> void:
pass
@rpc("authority", "reliable")
func set_game_port(_port: String) -> void:
pass