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This commit is contained in:
20
scenes/data_bridge/bridge.tscn
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20
scenes/data_bridge/bridge.tscn
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@@ -0,0 +1,20 @@
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[gd_scene load_steps=5 format=3 uid="uid://dy51wny4x53f4"]
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[ext_resource type="Script" uid="uid://dbnl4tjahkoun" path="res://scenes/data_bridge/game_data.gd" id="1_l6w8l"]
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[ext_resource type="Script" uid="uid://65x4bq2wsh8k" path="res://scenes/data_bridge/game_state.gd" id="2_6ash1"]
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[ext_resource type="Script" uid="uid://dyq4p5e06ib14" path="res://scenes/data_bridge/lobby_data.gd" id="3_l6w8l"]
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[ext_resource type="Script" uid="uid://uyimqfjmuc34" path="res://scenes/data_bridge/multiplayer_data.gd" id="4_gcm58"]
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[node name="bridge" type="Node"]
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[node name="game_data" type="Node" parent="."]
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script = ExtResource("1_l6w8l")
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[node name="game_state" type="Node" parent="."]
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script = ExtResource("2_6ash1")
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[node name="lobby_data" type="Node" parent="."]
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script = ExtResource("3_l6w8l")
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[node name="multiplayer" type="Node" parent="."]
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script = ExtResource("4_gcm58")
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14
scenes/data_bridge/game_data.gd
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14
scenes/data_bridge/game_data.gd
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@@ -0,0 +1,14 @@
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class_name GameData extends Node
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func _init() -> void:
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Globals.game_data = self
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@rpc("authority", "reliable")
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func set_game_address(_address: String) -> void:
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pass
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@rpc("authority", "reliable")
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func set_game_port(_port: String) -> void:
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pass
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1
scenes/data_bridge/game_data.gd.uid
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1
scenes/data_bridge/game_data.gd.uid
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@@ -0,0 +1 @@
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uid://dbnl4tjahkoun
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23
scenes/data_bridge/game_state.gd
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23
scenes/data_bridge/game_state.gd
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@@ -0,0 +1,23 @@
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class_name GameState extends Node
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func _init() -> void:
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Globals.game_state = self
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func set_game_scene(scene_str: String) -> void:
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# NOTE: 'node_pth_str' needs to match game node structure else server sync throws errors.
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var node_pth_str = "billiards/scene"
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var scene = load(scene_str).instantiate()
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var target = get_tree().root.get_node(node_pth_str)
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scene.name = "lobby_screen"
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clear_game_scene(target)
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target.add_child(scene)
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func clear_game_scene(container: Node) -> void:
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for child in container.get_children():
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child.queue_free()
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await get_tree().process_frame
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1
scenes/data_bridge/game_state.gd.uid
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1
scenes/data_bridge/game_state.gd.uid
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@@ -0,0 +1 @@
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uid://65x4bq2wsh8k
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183
scenes/data_bridge/lobby_data.gd
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183
scenes/data_bridge/lobby_data.gd
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@@ -0,0 +1,183 @@
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class_name LobbyData extends Node
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var uuid = null
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var lobby_ui: Node = null
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var IS_VALID_CHARS_REGEX: RegEx = RegEx.create_from_string("^[a-zA-Z0-9]+$")
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const MATCH_TYPES: Array = ["8ball", "9ball", "snooker"]
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const CLIENT_DICT: Dictionary = {
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"id": "",
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"partner_id": "",
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"in_match": false,
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"match_id": ""
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}
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const MATCH_POOL_ENTRY: Dictionary = {
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"player1": "",
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"player2": "",
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"data": {}
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}
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var active_match_pool: Dictionary = {}
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var match_pool: Dictionary = {}
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var client_pool: Dictionary = {}
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func _init() -> void:
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Globals.lobby_data = self
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uuid = load('res://addons/uuid/uuid.gd')
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func _delete_from_match_pool(match_id: String) -> Dictionary:
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if not match_pool.get(match_id):
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return {}
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var to_delete: Dictionary = match_pool[match_id].data
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match_pool.erase(match_id)
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return to_delete
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func _signal_match_list_remove_entry(match_id: String) -> void:
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lobby_ui.rpc_signals.rpc_id(1, "match_list_remove_entry", match_id)
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for client in client_pool.values():
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if client.in_match: continue
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lobby_ui.rpc_signals.rpc_id(client.id, "match_list_remove_entry", match_id)
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func _launch_game_server(
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match_entry: Dictionary,
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client1: Dictionary, client2: Dictionary
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) -> void:
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var port: String = InstanceLauncher.launch_game_server(match_entry.data.type)
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if port == "-1":
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# TODO: Alert clients that the game wont be created due to
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# server reaching number of allowed instances
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return
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Globals.game_data.rpc_id(client1.id, "set_game_address", "127.0.0.1")
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Globals.game_data.rpc_id(client2.id, "set_game_address", "127.0.0.1")
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Globals.game_data.rpc_id(client1.id, "set_game_port", port)
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Globals.game_data.rpc_id(client2.id, "set_game_port", port)
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rpc_id(client1.id, "connect_to_game")
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rpc_id(client2.id, "connect_to_game")
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@rpc("any_peer", "reliable")
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func match_list_add_entry(match_entry: Dictionary) -> void:
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var client1 = client_pool.get( multiplayer.get_remote_sender_id() )
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if not client1: return
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if not client1.match_id.is_empty(): return
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if match_entry.name.length() < 1 or match_entry.name.length() > 12: return
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if not IS_VALID_CHARS_REGEX.search(match_entry.name): return
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if not match_entry.type in MATCH_TYPES: return
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match_entry["match_id"] = uuid.v4()
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match_pool[match_entry.match_id] = MATCH_POOL_ENTRY.duplicate_deep()
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match_pool[match_entry.match_id].player1 = client1.id
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match_pool[match_entry.match_id].data = match_entry
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client1.match_id = match_entry.match_id
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lobby_ui.rpc_signals.rpc_id(1, "match_list_add_entry", match_entry)
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for client in client_pool.values():
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if client.in_match: continue
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lobby_ui.rpc_signals.rpc_id(client.id, "match_list_add_entry", match_entry)
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lobby_ui.rpc_signals.rpc_id(client1.id, "match_list_activate_entry", match_entry.match_id)
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@rpc("any_peer", "reliable")
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func match_list_remove_entry(match_id: String) -> void:
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var client1 = client_pool.get( multiplayer.get_remote_sender_id() )
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if not client1: return
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if not client1.match_id == match_id: return
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client1.match_id = ""
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_delete_from_match_pool(match_id)
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_signal_match_list_remove_entry(match_id)
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@rpc("any_peer", "reliable")
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func match_list_join_entry(match_id: String) -> void:
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var match_entry = match_pool.get(match_id)
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if not match_entry: return
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var client1 = client_pool.get( match_entry.player1 )
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var client2 = client_pool.get( multiplayer.get_remote_sender_id() )
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if not client1: return
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if not client2: return
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match_entry.player2 = client2.id
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client1.in_match = true
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client1.partner_id = client2.id
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client2.match_id = match_id
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client2.in_match = true
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client2.partner_id = client1.id
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active_match_pool[match_id] = match_entry
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match_pool.erase(match_id)
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client_pool.erase(client1.id)
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client_pool.erase(client2.id)
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_signal_match_list_remove_entry(match_id)
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_launch_game_server(match_entry, client1, client2)
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# NOTE: Needed for hash check to pass between client and server but isn't used by server...
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@rpc("authority", "reliable")
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func connect_to_game() -> void:
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pass
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@rpc("authority", "call_local", "reliable")
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func load_game_scene(_match_entry: Dictionary, _is_player_1: bool) -> void:
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pass
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@rpc("authority", "reliable")
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func go_back_to_match_screen() -> void:
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pass
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func server_client_connected(id: int) -> void:
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push_warning("Client Connected... ID: ", id)
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client_pool[id] = CLIENT_DICT.duplicate_deep()
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client_pool[id].id = id
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var matches: Array = []
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for match_entry in match_pool.values():
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matches.append(match_entry.data)
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lobby_ui.rpc_signals.rpc_id(id, "receive_match_list", matches)
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func server_client_disconnected(id: int) -> void:
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push_warning("Client Disconnected... ID: ", id)
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var client1 = client_pool.get(id)
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if not client1: return
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var client2 = client_pool.get( client1.partner_id )
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var match_entry = _delete_from_match_pool(client1.match_id)
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if not client1.match_id.is_empty() and not match_entry.is_empty():
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lobby_ui.rpc_signals.rpc_id(1, "match_list_remove_entry", match_entry.match_id)
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for client in client_pool.values():
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if client.in_match: continue
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if client.id == id: continue
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lobby_ui.rpc_signals.rpc_id(client.id, "match_list_remove_entry", match_entry.match_id)
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match_pool.erase(client1.match_id)
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client_pool.erase(client1.id)
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if not client2: return
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if active_match_pool.get(client2.match_id):
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match_pool.erase(client2.match_id)
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var _id = client2.id
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client2 = CLIENT_DICT.duplicate_deep()
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client2.id = _id
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1
scenes/data_bridge/lobby_data.gd.uid
Normal file
1
scenes/data_bridge/lobby_data.gd.uid
Normal file
@@ -0,0 +1 @@
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uid://dyq4p5e06ib14
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10
scenes/data_bridge/multiplayer_data.gd
Normal file
10
scenes/data_bridge/multiplayer_data.gd
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@@ -0,0 +1,10 @@
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class_name MultiplayerData extends Node
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@rpc("authority", "reliable")
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func set_multiplayer_active() -> void:
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pass
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@rpc("authority", "call_local", "reliable")
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func set_active_player_id(_id: int) -> void:
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pass
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1
scenes/data_bridge/multiplayer_data.gd.uid
Normal file
1
scenes/data_bridge/multiplayer_data.gd.uid
Normal file
@@ -0,0 +1 @@
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uid://uyimqfjmuc34
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42
scenes/screens/lobby_screen/lobby.gd
Normal file
42
scenes/screens/lobby_screen/lobby.gd
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@@ -0,0 +1,42 @@
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class_name Lobby extends LobbyBase
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@onready var rpc_signals: Node = $rpc_signals
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func _ready() -> void:
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Globals.lobby_data.lobby_ui = self
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setup_signals()
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func _exit_tree() -> void:
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if server.peer:
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server.close_connection()
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func setup_signals() -> void:
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rpc_signals.server_host_started.connect(_server_host_started)
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rpc_signals.match_list_entry_added.connect(_on_match_list_entry_added)
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rpc_signals.match_list_entry_removed.connect(_on_match_list_entry_removed)
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func _server_host_started() -> void:
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host_start_bttn.visible = false
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host_stop_bttn.visible = true
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func _on_match_list_entry_added(match_entry: Dictionary) -> void:
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push_warning("Client: Added Match List Entry... ", match_entry)
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_create_match_entry(match_entry)
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func _on_match_list_entry_removed(match_id: String) -> void:
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push_warning("Client: Removed Match List Entry... ", match_id)
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for match_entry in match_list.get_children():
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if not match_id == match_entry.match_id: continue
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match_entry.queue_free()
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func _create_match_entry(match_entry: Dictionary) -> void:
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var container = MATCH_ENTRY.instantiate()
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match_list.add_child(container)
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container.name_lbl.text = match_entry.name
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container.type_lbl.text = match_entry.type
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container.match_id = match_entry.match_id
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1
scenes/screens/lobby_screen/lobby.gd.uid
Normal file
1
scenes/screens/lobby_screen/lobby.gd.uid
Normal file
@@ -0,0 +1 @@
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uid://dk7afnf7ol7dy
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34
scenes/screens/lobby_screen/lobby.tscn
Normal file
34
scenes/screens/lobby_screen/lobby.tscn
Normal file
@@ -0,0 +1,34 @@
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[gd_scene load_steps=5 format=3 uid="uid://dkes5cdu45q6e"]
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[ext_resource type="Script" uid="uid://dk7afnf7ol7dy" path="res://scenes/screens/lobby_screen/lobby.gd" id="1_hhiik"]
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[ext_resource type="PackedScene" uid="uid://rb6av5eg4u0" path="res://scenes/ui_controls/lobby_screen/lobby_ui.tscn" id="2_lqt48"]
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[ext_resource type="Script" uid="uid://6sfwe1hwgf0g" path="res://scenes/screens/lobby_screen/lobby_rpc.gd" id="3_rurl6"]
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[ext_resource type="Script" uid="uid://bvqtgf3vbsoj4" path="res://scripts/server_networking.gd" id="4_glu7g"]
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[node name="lobby_screen" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_hhiik")
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[node name="ui" parent="." instance=ExtResource("2_lqt48")]
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layout_mode = 1
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||||
theme_override_constants/margin_left = 10
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theme_override_constants/margin_top = 10
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theme_override_constants/margin_right = 10
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theme_override_constants/margin_bottom = 10
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[node name="rpc_signals" type="Node" parent="."]
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script = ExtResource("3_rurl6")
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||||
[node name="server" type="Node" parent="."]
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script = ExtResource("4_glu7g")
|
||||
|
||||
[connection signal="pressed" from="ui/body/left_body/server_host_hbox/host_start_bttn" to="." method="_on_host_start_bttn_pressed"]
|
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[connection signal="pressed" from="ui/body/left_body/server_host_hbox/host_stop_bttn" to="." method="_on_host_stop_bttn_pressed"]
|
||||
[connection signal="button_up" from="ui/body/left_body/search_vbox/search_hbox/match_search_bttn" to="." method="_on_match_search_bttn_button_up"]
|
||||
|
||||
[editable path="ui"]
|
||||
39
scenes/screens/lobby_screen/lobby_base.gd
Normal file
39
scenes/screens/lobby_screen/lobby_base.gd
Normal file
@@ -0,0 +1,39 @@
|
||||
class_name LobbyBase extends Control
|
||||
|
||||
|
||||
const MATCH_ENTRY = preload("res://scenes/screens/lobby_screen/match_entry.tscn")
|
||||
|
||||
@onready var host_start_bttn: Button = $ui/body/left_body/server_host_hbox/host_start_bttn
|
||||
@onready var host_stop_bttn: Button = $ui/body/left_body/server_host_hbox/host_stop_bttn
|
||||
@onready var host_address_input: LineEdit = $ui/body/left_body/server_host_hbox/host_address_input
|
||||
@onready var host_port_range: SpinBox = $ui/body/left_body/server_host_hbox/host_port_range
|
||||
|
||||
@onready var search_vbox: VBoxContainer = $ui/body/left_body/search_vbox
|
||||
@onready var match_search_input: LineEdit = $ui/body/left_body/search_vbox/search_hbox/match_search_input
|
||||
@onready var match_list: VBoxContainer = $ui/body/left_body/search_vbox/scroll_container/match_list
|
||||
|
||||
@onready var server: Node = $server
|
||||
|
||||
|
||||
|
||||
func _on_home_bttn_pressed() -> void:
|
||||
Globals.game_state.set_game_scene(
|
||||
"res://scenes/screens/start_screen/start.tscn"
|
||||
)
|
||||
|
||||
func _on_host_start_bttn_pressed() -> void:
|
||||
server.start_server(host_address_input.text, int(host_port_range.value))
|
||||
|
||||
func _on_host_stop_bttn_pressed() -> void:
|
||||
if not server.peer: return
|
||||
|
||||
server.close_connection()
|
||||
|
||||
host_start_bttn.visible = true
|
||||
host_stop_bttn.visible = false
|
||||
|
||||
func _on_search_bttn_pressed() -> void:
|
||||
pass
|
||||
|
||||
func _on_match_search_bttn_button_up() -> void:
|
||||
pass
|
||||
1
scenes/screens/lobby_screen/lobby_base.gd.uid
Normal file
1
scenes/screens/lobby_screen/lobby_base.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://5tvhtoe6fdu1
|
||||
29
scenes/screens/lobby_screen/lobby_rpc.gd
Normal file
29
scenes/screens/lobby_screen/lobby_rpc.gd
Normal file
@@ -0,0 +1,29 @@
|
||||
extends Node
|
||||
|
||||
|
||||
@warning_ignore_start("unused_signal")
|
||||
signal server_host_started()
|
||||
signal match_list_entry_added(match_entry: Dictionary)
|
||||
signal match_list_entry_removed(match_id: String)
|
||||
@warning_ignore_restore("unused_signal")
|
||||
|
||||
|
||||
@rpc("authority", "call_local", "reliable")
|
||||
func match_list_add_entry(match_entry: Dictionary) -> void:
|
||||
push_warning("Received new match entry...")
|
||||
|
||||
emit_signal("match_list_entry_added", match_entry)
|
||||
|
||||
@rpc("authority", "call_local", "reliable")
|
||||
func match_list_remove_entry(match_id: String) -> void:
|
||||
push_warning("Received delete match entry...")
|
||||
|
||||
emit_signal("match_list_entry_removed", match_id)
|
||||
|
||||
@rpc("authority", "reliable")
|
||||
func receive_match_list(_match_list: Array) -> void:
|
||||
pass
|
||||
|
||||
@rpc("authority", "reliable")
|
||||
func match_list_activate_entry(_match_id: String) -> void:
|
||||
pass
|
||||
1
scenes/screens/lobby_screen/lobby_rpc.gd.uid
Normal file
1
scenes/screens/lobby_screen/lobby_rpc.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://6sfwe1hwgf0g
|
||||
8
scenes/screens/lobby_screen/match_entry.gd
Normal file
8
scenes/screens/lobby_screen/match_entry.gd
Normal file
@@ -0,0 +1,8 @@
|
||||
class_name MatchEntry extends HBoxContainer
|
||||
|
||||
|
||||
@onready var name_lbl: Label = $name_lbl
|
||||
@onready var type_lbl: Label = $type_lbl
|
||||
@onready var view_bttn: Button = $view_bttn
|
||||
|
||||
var match_id: String = ""
|
||||
1
scenes/screens/lobby_screen/match_entry.gd.uid
Normal file
1
scenes/screens/lobby_screen/match_entry.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://ck663xy8rqumo
|
||||
23
scenes/screens/lobby_screen/match_entry.tscn
Normal file
23
scenes/screens/lobby_screen/match_entry.tscn
Normal file
@@ -0,0 +1,23 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://b5b18vkfe3caa"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ck663xy8rqumo" path="res://scenes/screens/lobby_screen/match_entry.gd" id="1_kw53p"]
|
||||
|
||||
[node name="match_entry" type="HBoxContainer"]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_kw53p")
|
||||
|
||||
[node name="name_lbl" type="Label" parent="."]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="type_lbl" type="Label" parent="."]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="view_bttn" type="Button" parent="."]
|
||||
layout_mode = 2
|
||||
text = "Join"
|
||||
107
scenes/ui_controls/lobby_screen/lobby_ui.tscn
Normal file
107
scenes/ui_controls/lobby_screen/lobby_ui.tscn
Normal file
@@ -0,0 +1,107 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://rb6av5eg4u0"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_e03fk"]
|
||||
content_margin_left = 4.0
|
||||
content_margin_top = 4.0
|
||||
content_margin_right = 4.0
|
||||
content_margin_bottom = 4.0
|
||||
bg_color = Color(0.22352941, 0.47058824, 0.23137255, 1)
|
||||
corner_radius_top_left = 3
|
||||
corner_radius_top_right = 3
|
||||
corner_radius_bottom_right = 3
|
||||
corner_radius_bottom_left = 3
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_lqt48"]
|
||||
content_margin_left = 4.0
|
||||
content_margin_top = 4.0
|
||||
content_margin_right = 4.0
|
||||
content_margin_bottom = 4.0
|
||||
bg_color = Color(0.8460855, 0.21924442, 0.24864262, 1)
|
||||
corner_radius_top_left = 3
|
||||
corner_radius_top_right = 3
|
||||
corner_radius_bottom_right = 3
|
||||
corner_radius_bottom_left = 3
|
||||
|
||||
[node name="margin" type="MarginContainer"]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="body" type="HBoxContainer" parent="."]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="left_body" type="VBoxContainer" parent="body"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="server_host_hbox" type="HBoxContainer" parent="body/left_body"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="host_address_input" type="LineEdit" parent="body/left_body/server_host_hbox"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
text = "127.0.0.1"
|
||||
placeholder_text = "Server Address: (Eg. 0.0.0.0)"
|
||||
alignment = 1
|
||||
max_length = 12
|
||||
emoji_menu_enabled = false
|
||||
clear_button_enabled = true
|
||||
caret_blink = true
|
||||
|
||||
[node name="host_port_range" type="SpinBox" parent="body/left_body/server_host_hbox"]
|
||||
layout_mode = 2
|
||||
min_value = 1.0
|
||||
max_value = 65535.0
|
||||
page = 10.0
|
||||
value = 31315.0
|
||||
rounded = true
|
||||
alignment = 1
|
||||
|
||||
[node name="host_start_bttn" type="Button" parent="body/left_body/server_host_hbox"]
|
||||
layout_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
theme_override_styles/normal = SubResource("StyleBoxFlat_e03fk")
|
||||
text = "Start Host"
|
||||
|
||||
[node name="host_stop_bttn" type="Button" parent="body/left_body/server_host_hbox"]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
theme_override_styles/normal = SubResource("StyleBoxFlat_lqt48")
|
||||
text = "Stop Host"
|
||||
|
||||
[node name="search_vbox" type="VBoxContainer" parent="body/left_body"]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="search_hbox" type="HBoxContainer" parent="body/left_body/search_vbox"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="match_search_input" type="LineEdit" parent="body/left_body/search_vbox/search_hbox"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
placeholder_text = "Search Match List... "
|
||||
max_length = 12
|
||||
emoji_menu_enabled = false
|
||||
clear_button_enabled = true
|
||||
caret_blink = true
|
||||
|
||||
[node name="match_search_bttn" type="Button" parent="body/left_body/search_vbox/search_hbox"]
|
||||
custom_minimum_size = Vector2(85, 0)
|
||||
layout_mode = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
text = "Search"
|
||||
|
||||
[node name="scroll_container" type="ScrollContainer" parent="body/left_body/search_vbox"]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="match_list" type="VBoxContainer" parent="body/left_body/search_vbox/scroll_container"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
Reference in New Issue
Block a user