refactor: simplify lobby server architecture and update app metadata

* remove legacy data bridge, RPC, and server bootstrap files
* simplify lobby scene and node hierarchy
* rename lobby UI scene path and update signal handlers
* replace the application icon and configure the boot splash
* add project description and version metadata
This commit is contained in:
2026-08-12 16:38:38 -05:00
parent 2ac444162f
commit 3fcabe1a53
22 changed files with 74 additions and 50 deletions

18
scenes/data/game_data.gd Normal file
View File

@@ -0,0 +1,18 @@
class_name GameData extends Node
var game_address: String = "0.0.0.0"
var game_port: int = 8080
func _init() -> void:
Globals.game_data = self
@rpc("authority", "reliable")
func set_game_address(_address: String) -> void:
pass
@rpc("authority", "reliable")
func set_game_port(_port: String) -> void:
pass