Files
lobby-server/scenes/data/game_data.gd
itdominator 3fcabe1a53 refactor: simplify lobby server architecture and update app metadata
* remove legacy data bridge, RPC, and server bootstrap files
* simplify lobby scene and node hierarchy
* rename lobby UI scene path and update signal handlers
* replace the application icon and configure the boot splash
* add project description and version metadata
2026-08-12 16:38:38 -05:00

19 lines
321 B
GDScript

class_name GameData extends Node
var game_address: String = "0.0.0.0"
var game_port: int = 8080
func _init() -> void:
Globals.game_data = self
@rpc("authority", "reliable")
func set_game_address(_address: String) -> void:
pass
@rpc("authority", "reliable")
func set_game_port(_port: String) -> void:
pass