16 lines
434 B
GDScript
16 lines
434 B
GDScript
@tool class_name ImportManager extends EditorScenePostImport
|
|
|
|
|
|
# NOTE: Example of editing an import
|
|
#func _post_import(scene: Node) -> Object:
|
|
# if scene.name == "balls":
|
|
# scene.name = "bodies"
|
|
# setup_balls_scene(scene)
|
|
|
|
# return scene # NOTE: Must return the scene no matter what
|
|
|
|
#func setup_balls_scene(scene: Node) -> void:
|
|
# for node in scene.get_children():
|
|
# # NOTE: Would do further logic here
|
|
# setup_balls_scene(node)
|