SolarFM/plugins
itdominator ded86b81ec Event system logic rework 2022-09-29 17:22:33 -05:00
..
favorites Event system logic rework 2022-09-29 17:22:33 -05:00
file_properties Event system logic rework 2022-09-29 17:22:33 -05:00
movie_tv_info Event system logic rework 2022-09-29 17:22:33 -05:00
searcher Event system logic rework 2022-09-29 17:22:33 -05:00
template Event system logic rework 2022-09-29 17:22:33 -05:00
vod_thumbnailer Event system logic rework 2022-09-29 17:22:33 -05:00
youtube_download Event system logic rework 2022-09-29 17:22:33 -05:00
README.md Added favorites plugin, addedplugin logic, updated confs 2022-09-03 00:43:25 -05:00

README.md

Note

Copy the example and rename it to your desired name. Plugins define a ui target slot with the 'ui_target' requests data but don't have to if not directly interacted with. Plugins must have a run method defined; though, you do not need to necessarily do anything within it. The run method implies that the passed in event system or other data is ready for the plugin to use.

Manifest Example (All are required even if empty.)

class Manifest:
    name: str     = "Example Plugin"
    author: str   = "John Doe"
    version: str  = "0.0.1"
    support: str  = ""
    requests: {}  = {
        'ui_target': "plugin_control_list",
        'pass_fm_events': "true"
    }

Requests

requests: {}  = {
    'ui_target': "plugin_control_list",
    'ui_target_id': "<some other Gtk Glade ID>",          # Only needed if using "other" in "ui_target". See below for predefined "ui_target" options...
    'pass_fm_events': "true",                             # If empty or not present will be ignored.
    "pass_ui_objects": [""],                              # Request reference to a UI component. Will be passed back as array to plugin.
    'bind_keys': [f"{name}||send_message:<Control>f"],
                  f"{name}||do_save:<Control>s"]         # Bind keys with method and key pare using list. Must pass "name" like shown with delimiter to its right.

}

UI Targets:

  • main_Window
  • main_menu_bar
  • path_menu_bar
  • plugin_control_list
  • window_(1-4)
  • context_menu
  • other

Methods

# Must define and return a widget if "ui_target" is defined.
def get_ui_element(self):
    button = Gtk.Button(label=self.name)
    button.connect("button-release-event", self._do_download)
    return button

# Must define in plugin if "pass_fm_events" is set to "true" string.
def set_fm_event_system(self, fm_event_system):
    self._fm_event_system = fm_event_system

# Must define regardless if needed. Can just pass if plugin does stuff in its __init__
def run(self):
    self._module_event_observer()

# Must define in plugin if "pass_ui_objects" is set and an array of valid glade UI IDs.
def set_ui_object_collection(self, ui_objects):
    self._ui_objects = ui_objects