Restructured plugin system and examples
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plugins/README.md
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plugins/README.md
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### Note
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Copy the example and rename it to your desired name. Plugins define a ui target slot with the 'ui_target' permissions data but don't have to if not directly interacted with.
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Plugins must have a run method defined; though, you do not need to necessarily do anything within it. The run method implies that the passed in event system or other data is ready for the plugin to use.
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### Manifest
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```
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class Manifest:
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path: str = os.path.dirname(os.path.realpath(__file__))
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name: str = "Example Plugin"
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author: str = "John Doe"
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version: str = "0.0.1"
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support: str = ""
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permissions: {} = {
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'ui_target': "plugin_control_list",
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'pass_fm_events': "true"
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}
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```
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### Permissions
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```
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permissions: {} = {
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'ui_target': "plugin_control_list",
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'ui_target_id': "<some other Gtk Glade ID>" # Only needed if using "other" in "ui_target". See below for predefined "ui_target" options...
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'pass_fm_events': "true" # If empty or undefined will be ignored.
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}
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```
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UI Targets:
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<ul>
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<li>main_Window</li>
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<li>main_menu_bar</li>
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<li>path_menu_bar</li>
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<li>plugin_control_list</li>
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<li>window_(1-4)</li>
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<li>context_menu</li>
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<li>other</li>
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</ul>
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### Methods
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```
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# Must define and return a widget if "ui_target" is defined.
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def get_ui_element(self):
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button = Gtk.Button(label=self.name)
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button.connect("button-release-event", self._do_download)
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return button
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# Must define in plugin if "pass_fm_events" is set to "true" string.
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def set_fm_event_system(self, fm_event_system):
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self._fm_event_system = fm_event_system
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# Must define regardless if needed. Can just pass if plugin does stuff in its __init__
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def run(self):
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self._module_event_observer()
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```
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