40 lines
656 B
C++
40 lines
656 B
C++
#ifndef _DEBUG
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#pragma comment( linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"" )
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#endif // DEBUG
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#include "OpenGLController.h"
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#include "Object.h"
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#include <iostream>
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#include <Windows.h>
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int main(int argc, char** argv)
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{
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goto openGL;
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try {
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Object obj("..\\Release\\Msh\\cubeTex.msh");
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}
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catch (std::invalid_argument e)
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{
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std::cout << e.what() << std::endl;
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}
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system("pause");
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return 0;
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openGL:
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OpenGLController *scene = OpenGLController::getInstance();
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scene->loadMsh("..\\Release\\Msh\\cubeTrans.msh");
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do {
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scene->updateScene();
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} while (!glfwWindowShouldClose(scene->getWindow()));
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delete scene;
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return 0;
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} |