SWBF2-Classic-Msh-Viewer/MshViewer/Header
Anakin 57df0a2e15 use different variables to store the data. The aim is to handle even not triangulated mesh files.
At the moment there is a problem with the UV using the new method
2016-11-20 12:26:23 +01:00
..
callback.h added drag n drop function, 2016-11-12 12:14:45 +01:00
Object.h use different variables to store the data. The aim is to handle even not triangulated mesh files. 2016-11-20 12:26:23 +01:00
OpenGLController.h reset view before loading a new file, 2016-11-12 13:53:49 +01:00
shader.hpp managed old tutorial implementation with classes. 2016-09-06 15:15:29 +02:00
Texture.h managed old tutorial implementation with classes. 2016-09-06 15:15:29 +02:00