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itdominator/SWBF2-Classic-Msh-Viewer
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SWBF2-Classic-Msh-Viewer/MshViewer/Header
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Anakin 57df0a2e15 use different variables to store the data. The aim is to handle even not triangulated mesh files.
At the moment there is a problem with the UV using the new method
2016-11-20 12:26:23 +01:00
..
callback.h
added drag n drop function,
2016-11-12 12:14:45 +01:00
Object.h
use different variables to store the data. The aim is to handle even not triangulated mesh files.
2016-11-20 12:26:23 +01:00
OpenGLController.h
reset view before loading a new file,
2016-11-12 13:53:49 +01:00
shader.hpp
managed old tutorial implementation with classes.
2016-09-06 15:15:29 +02:00
Texture.h
managed old tutorial implementation with classes.
2016-09-06 15:15:29 +02:00
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