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itdominator/SWBF2-Classic-Msh-Viewer
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9ac1a259540fc898591b787d5fbd5ca2b231c604
SWBF2-Classic-Msh-Viewer/MshViewer
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History
Anakin 9ac1a25954 fixed the uv problem
2016-11-20 12:38:22 +01:00
..
Header
use different variables to store the data. The aim is to handle even not triangulated mesh files.
2016-11-20 12:26:23 +01:00
Shader
instance was not the right thing for me,
2016-11-07 17:07:16 +01:00
Source
fixed the uv problem
2016-11-20 12:38:22 +01:00
Textures
managed old tutorial implementation with classes.
2016-09-06 15:15:29 +02:00
main.cpp
use different variables to store the data. The aim is to handle even not triangulated mesh files.
2016-11-20 12:26:23 +01:00