663bb62098
modified dummy uv
93 lines
1.8 KiB
C++
93 lines
1.8 KiB
C++
#include <vector>
|
|
#include <fstream>
|
|
#include <Windows.h>
|
|
#include <gl\glew.h>
|
|
|
|
std::vector<GLfloat> loadData()
|
|
{
|
|
return std::vector<GLfloat>(
|
|
{
|
|
-1.0f, -1.0f, -1.0f, //H5
|
|
-1.0f, -1.0f, 1.0f, //H8
|
|
-1.0f, 1.0f, 1.0f, //H7
|
|
1.0f, 1.0f, -1.0f, //U2
|
|
-1.0f, -1.0f, -1.0f, //U5
|
|
-1.0f, 1.0f, -1.0f, //U6
|
|
1.0f, -1.0f, 1.0f, //L4
|
|
-1.0f, -1.0f, -1.0f, //L5
|
|
1.0f, -1.0f, -1.0f, //L1
|
|
1.0f, 1.0f, -1.0f, //U2
|
|
1.0f, -1.0f, -1.0f, //U1
|
|
-1.0f, -1.0f, -1.0f, //U5
|
|
-1.0f, -1.0f, -1.0f, //H5
|
|
-1.0f, 1.0f, 1.0f, //H7
|
|
-1.0f, 1.0f, -1.0f, //H6
|
|
1.0f, -1.0f, 1.0f, //L4
|
|
-1.0f, -1.0f, 1.0f, //L8
|
|
-1.0f, -1.0f, -1.0f, //L5
|
|
-1.0f, 1.0f, 1.0f, //O7
|
|
-1.0f, -1.0f, 1.0f, //O8
|
|
1.0f, -1.0f, 1.0f, //O4
|
|
1.0f, 1.0f, 1.0f, //V3
|
|
1.0f, -1.0f, -1.0f, //V1
|
|
1.0f, 1.0f, -1.0f, //V2
|
|
1.0f, -1.0f, -1.0f, //V1
|
|
1.0f, 1.0f, 1.0f, //V3
|
|
1.0f, -1.0f, 1.0f, //V4
|
|
1.0f, 1.0f, 1.0f, //R3
|
|
1.0f, 1.0f, -1.0f, //R2
|
|
-1.0f, 1.0f, -1.0f, //R6
|
|
1.0f, 1.0f, 1.0f, //R3
|
|
-1.0f, 1.0f, -1.0f, //R6
|
|
-1.0f, 1.0f, 1.0f, //R7
|
|
1.0f, 1.0f, 1.0f, //O3
|
|
-1.0f, 1.0f, 1.0f, //O7
|
|
1.0f, -1.0f, 1.0f //O4
|
|
}
|
|
);
|
|
}
|
|
|
|
std::vector<GLfloat> loadUV()
|
|
{
|
|
return std::vector<float>(
|
|
{
|
|
0.0f, 0.0f,//587 Links
|
|
1.0f, 0.0f,
|
|
1.0f, 1.0f,
|
|
0.0f, 1.0f,//256 Hinten
|
|
1.0f, 0.0f,
|
|
1.0f, 1.0f,
|
|
1.0f, 1.0f,//451 Unten
|
|
0.0f, 0.0f,
|
|
1.0f, 0.0f,
|
|
0.0f, 1.0f,//215 Hinten
|
|
0.0f, 0.0f,
|
|
1.0f, 0.0f,
|
|
0.0f, 0.0f,//576 Links
|
|
1.0f, 1.0f,
|
|
0.0f, 1.0f,
|
|
1.0f, 1.0f,//485 Unten
|
|
0.0f, 1.0f,
|
|
0.0f, 0.0f,
|
|
0.0f, 1.0f,//784 Front
|
|
0.0f, 0.0f,
|
|
1.0f, 0.0f,
|
|
0.0f, 1.0f,//312 Rechts
|
|
1.0f, 0.0f,
|
|
1.0f, 1.0f,
|
|
1.0f, 0.0f,//134 Rechts
|
|
0.0f, 1.0f,
|
|
0.0f, 0.0f,
|
|
1.0f, 0.0f,//326 Oben
|
|
1.0f, 1.0f,
|
|
0.0f, 1.0f,
|
|
1.0f, 0.0f,//367 Oben
|
|
0.0f, 1.0f,
|
|
0.0f, 0.0f,
|
|
1.0f, 1.0f,//374 Front
|
|
0.0f, 1.0f,
|
|
1.0f, 0.0f
|
|
}
|
|
);
|
|
}
|