Anakin
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7e87b14fe1
|
made all path relative now
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2017-04-30 15:05:21 +02:00 |
Anakin
|
06d403d546
|
support normal map now,
support "glow" now,
update preview.jpg
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2017-02-06 14:53:05 +01:00 |
Anakin
|
4c177f2ddc
|
adjust light functionality,
bugs:
- background cannot be changed during runtime
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2017-01-18 17:01:43 +01:00 |
C-Fu
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152d436dd7
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Calculate vertex position in world space in vertex shaded not in fragment
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2017-01-17 11:36:23 +01:00 |
C-Fu
|
9b3ff7f737
|
adjust vertex shaded to pass information to fragment shaded for light
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2017-01-17 11:15:30 +01:00 |
Anakin
|
948578f506
|
add normal to VertexData
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2017-01-08 14:41:53 +01:00 |
Anakin
|
191c0cbcea
|
scale and move to center,
performance is not very good. Takes very long to load
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2017-01-02 17:03:23 +01:00 |
Anakin
|
ee8705f9e4
|
draw all models from vector,
window cosmetic,
next:
texture,
calculate modelmatrix from parent
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2016-12-31 12:31:38 +01:00 |
Anakin
|
0499982150
|
move texture to GeometryEngine
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2016-12-29 13:37:15 +01:00 |
Anakin
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a30f1b125c
|
added Qt Example, next change it to fit my project
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2016-12-24 16:03:37 +01:00 |