new release build
This commit is contained in:
parent
3d545b4e75
commit
b9903e593b
|
@ -38,7 +38,7 @@ int main(int argc, char** argv)
|
|||
|
||||
openGL:
|
||||
|
||||
scene->loadMsh("..\\Release\\Msh\\houseWOnull.msh");
|
||||
scene->loadMsh("..\\Release\\Msh\\multipleModels.msh");
|
||||
|
||||
do {
|
||||
scene->updateScene();
|
||||
|
|
Binary file not shown.
|
@ -13,7 +13,7 @@ uniform mat4 MVP;
|
|||
void main(){
|
||||
|
||||
// Output position of the vertex, in clip space : MVP * position
|
||||
gl_Position = MVP * vec4(vertexPosition_modelspace,1);
|
||||
gl_Position = MVP * vec4(vertexPosition_modelspace, 1);
|
||||
|
||||
UV = vertexUV;
|
||||
|
Loading…
Reference in New Issue