new release build

This commit is contained in:
Anakin
2016-11-07 17:11:02 +01:00
parent 3d545b4e75
commit b9903e593b
4 changed files with 2 additions and 2 deletions

View File

@@ -13,7 +13,7 @@ uniform mat4 MVP;
void main(){
// Output position of the vertex, in clip space : MVP * position
gl_Position = MVP * vec4(vertexPosition_modelspace,1);
gl_Position = MVP * vec4(vertexPosition_modelspace, 1);
UV = vertexUV;