parent
e963b7538e
commit
8c2ca44f20
|
@ -31,6 +31,12 @@ private:
|
|||
QVector2D position;
|
||||
} m_mouse;
|
||||
|
||||
struct {
|
||||
bool x = true;
|
||||
bool y = true;
|
||||
bool z = true;
|
||||
} m_rotDirections;
|
||||
|
||||
QOpenGLShaderProgram m_program;
|
||||
GeometryEngine *m_dataEngine;
|
||||
|
||||
|
|
|
@ -126,13 +126,9 @@ void GeometryEngine::loadTexture(const char* filePath, const char* fileName)
|
|||
else
|
||||
img = loadTga((std::string(filePath) + std::string(fileName)).c_str(), loadSuccess);
|
||||
|
||||
//TODO: emit if not successfull
|
||||
if (!loadSuccess)
|
||||
{
|
||||
QString msg = "WARNING: texture not found or corrupted: ";
|
||||
msg += QString(fileName);
|
||||
emit sendMessage(msg, 1);
|
||||
}
|
||||
emit sendMessage("WARNING: texture not found or corrupted: " + QString(fileName), 1);
|
||||
|
||||
// Load image to OglTexture
|
||||
QOpenGLTexture* new_texture = new QOpenGLTexture(img.mirrored());
|
||||
|
||||
|
@ -206,7 +202,6 @@ void GeometryEngine::drawGeometry(QOpenGLShaderProgram *program)
|
|||
|
||||
for (auto& it : m_drawList)
|
||||
{
|
||||
Q_ASSERT(!m_textures.isEmpty());
|
||||
// bind the correct texture
|
||||
if (it.textureIndex < m_textures.size())
|
||||
m_textures.at(it.textureIndex)->bind();
|
||||
|
|
|
@ -66,8 +66,39 @@ void OglViewerWidget::mouseMoveEvent(QMouseEvent *e)
|
|||
m_mouse.position = QVector2D(e->localPos());
|
||||
|
||||
// calculate the rotation axis and rotate
|
||||
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(diff.y(), diff.x(), 0.0).normalized(), diff.length() * 0.5) * m_rotation;
|
||||
if (m_rotDirections.x && m_rotDirections.y && m_rotDirections.z)
|
||||
{
|
||||
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(diff.y(), diff.x(), 0.0).normalized(), diff.length() * 0.5) * m_rotation;
|
||||
}
|
||||
else if (m_rotDirections.x && m_rotDirections.y && !m_rotDirections.z)
|
||||
{
|
||||
//float pitch, yaw, roll;
|
||||
//m_rotation.getEulerAngles(&pitch, &yaw, &roll);
|
||||
//pitch += diff.y() * 0.5;
|
||||
//yaw += diff.x() * 0.5;
|
||||
|
||||
//std::cout << pitch << " - " << yaw << std::endl;
|
||||
|
||||
//m_rotation = QQuaternion::fromEulerAngles(pitch, yaw, roll);
|
||||
|
||||
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(0.0, 1.0, 0.0).normalized(), diff.x() * 0.5) + m_rotation;
|
||||
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(1.0, 0.0, 0.0).normalized(), diff.y() * 0.5) + m_rotation;
|
||||
|
||||
}
|
||||
else if (m_rotDirections.x && !m_rotDirections.y && !m_rotDirections.z)
|
||||
{
|
||||
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(0.0, 1.0, 0.0).normalized(), diff.x() * 0.5) * m_rotation;
|
||||
}
|
||||
else if (!m_rotDirections.x && m_rotDirections.y && !m_rotDirections.z)
|
||||
{
|
||||
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(1.0, 0.0, 0.0).normalized(), diff.y() * 0.5) * m_rotation;
|
||||
}
|
||||
else if (!m_rotDirections.x && !m_rotDirections.y && m_rotDirections.z)
|
||||
{
|
||||
m_rotation = QQuaternion::fromAxisAndAngle(QVector3D(0.0, 0.0, 1.0).normalized(), diff.x() * 0.5) * m_rotation;
|
||||
}
|
||||
|
||||
|
||||
// request an update
|
||||
update();
|
||||
}
|
||||
|
@ -218,5 +249,16 @@ void OglViewerWidget::resetView()
|
|||
|
||||
void OglViewerWidget::changeDirection(int direction)
|
||||
{
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case 1:
|
||||
m_rotDirections.x = !m_rotDirections.x;
|
||||
break;
|
||||
case 2:
|
||||
m_rotDirections.y = !m_rotDirections.y;
|
||||
break;
|
||||
case 3:
|
||||
m_rotDirections.z = !m_rotDirections.z;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue