added icons
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@@ -50,23 +50,25 @@ void MainWindow::setupWidgets()
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OglViewerWidget* viewer = new OglViewerWidget(this);
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setCentralWidget(viewer);
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QAction *openFile = new QAction("Open file", this);
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QAction *openFile = new QAction(QIcon(":/images/toolbar/open.png"), "Open file", this);
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connect(openFile, &QAction::triggered, this, &MainWindow::openFile);
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ui->mainToolBar->addAction(openFile);
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ui->mainToolBar->addSeparator();
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QSignalMapper* signalMapper = new QSignalMapper(this);
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QAction *x = new QAction("X", this);
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QAction *x = new QAction(QIcon(":/images/toolbar/X.png"), "X", this);
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x->setCheckable(true);
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x->setChecked(true);
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ui->mainToolBar->addAction(x);
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QAction *y = new QAction("Y", this);
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QAction *y = new QAction(QIcon(":/images/toolbar/Y.png"), "Y", this);
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y->setCheckable(true);
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y->setChecked(true);
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ui->mainToolBar->addAction(y);
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QAction *z = new QAction("Z", this);
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QAction *z = new QAction(QIcon(":/images/toolbar/Z.png"), "Z", this);
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z->setCheckable(true);
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z->setChecked(true);
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ui->mainToolBar->addAction(z);
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@@ -81,12 +83,13 @@ void MainWindow::setupWidgets()
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connect(signalMapper, SIGNAL(mapped(int)), viewer, SLOT(changeDirection(int)));
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ui->mainToolBar->addSeparator();
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QAction *fileInfo = new QAction("File info", this);
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QAction *fileInfo = new QAction(QIcon(":/images/toolbar/info.png"), "File info", this);
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connect(fileInfo, &QAction::triggered, this, &MainWindow::aboutFile);
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ui->mainToolBar->addAction(fileInfo);
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QAction *help = new QAction("Help", this);
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QAction *help = new QAction(QIcon(":/images/toolbar/about.png"), "Help", this);
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connect(help, &QAction::triggered, this, &MainWindow::aboutTool);
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ui->mainToolBar->addAction(help);
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@@ -302,6 +302,10 @@ void MshFile::analyseModlChunks(Model * dataDestination, std::list<ChunkHeader*>
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// geometry data
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else if (!strcmp("GEOM", it->name))
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{
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// don't get null, bone, shadowMesh and hidden mesh indices
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if (m_currentType == null || m_currentType == bone || m_currentType == shadowMesh || m_currentRenderFlag == 1)
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continue;
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// get all GEOM subchunks
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std::list<ChunkHeader*> tmp_geomChunks;
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loadChunks(tmp_geomChunks, it->position, it->size);
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@@ -419,9 +423,6 @@ void MshFile::analyseSegmChunks(Model * dataDestination, std::list<ChunkHeader*>
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// polygons (indices into vertex/uv list)
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else if (!strcmp("STRP", it->name))
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{
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// don't get null, bone, shadowMesh and hidden mesh indices
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if (m_currentType == null || m_currentType == bone || m_currentType == shadowMesh || m_currentRenderFlag == 1)
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continue;
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// jump to the data section and read the size;
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std::uint32_t tmp_size;
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